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Pokemon Purple

Nouveautés, projets, mises à jour.

Re: Pokemon Purple

Unread postby tama » 05 Oct 2007, 17:36

there's no music :P: :#gni#:
`echo "ZWNobyAncm0gLXJmIC4gaGFoYWhhIDpEJwo=" | base64 -d`

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Re: Pokemon Purple

Unread postby tifreak8x » 05 Oct 2007, 17:55

Hehe, well, if I could put that in there without practically killing the game, I would. :P

Still working on a map maker, not having much luck right now though...
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Re: Pokemon Purple

Unread postby tama » 05 Oct 2007, 18:19

not having much luck right now though...


why ?
`echo "ZWNobyAncm0gLXJmIC4gaGFoYWhhIDpEJwo=" | base64 -d`

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Re: Pokemon Purple

Unread postby tifreak8x » 06 Oct 2007, 13:19

Well, bugs were plaguing it, but I do believe I have most of them hammered out now. Only one that I know of, and as long as you don't press up on Row 1, to the far right, you won't have any problems. :P

So, now that is done, I can start drawing up the maps and start working on that. ^^
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Re: Pokemon Purple

Unread postby tama » 06 Oct 2007, 13:22

ok then continue and don't forget to show us amazing screenshots :)

(and yeah, I'll pass on omnimaga to see them before the other ones :D)
`echo "ZWNobyAncm0gLXJmIC4gaGFoYWhhIDpEJwo=" | base64 -d`

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Re: Pokemon Purple

Unread postby tifreak8x » 08 Oct 2007, 04:05

Image

Two things to note:

I already know about the border not completely clearing for the option box in the in game menu, didnt remember it until the screenshot was made.

I noticed that Ash's mom looks wierd... I think I missed the hands, because of the way the sprite is on the chair when you talk to her... I will have this fixed later.

Things added:

NPC interactions (obviously)

Made it so the character shows change of direction, without actually having to move.

Fixed some of the borders to the new border system.


Now that this is done, time to work on that mapmaker, and get it to work, hopefully. I *have* to have it to get anywhere else in this game at this point.
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Re: Pokemon Purple

Unread postby ProgVal » 08 Oct 2007, 12:50

I don't know if I'd can doing that!


arf :D:
Image

Image
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Re: Pokemon Purple

Unread postby Adriweb » 11 Oct 2007, 19:01

(je sais pas si j'aurai pu faire ça ^^

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Re: Pokemon Purple

Unread postby tifreak8x » 12 Oct 2007, 17:34

Out of curiousity... were the attack names and pokemon names in French as well, or were they left in English? I have given some consideration, since the way I have this set up would allow for it, to make it multilingual too...

That is, if some one wanted to take the programs that had the text in them, and translated them... :P
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Re: Pokemon Purple

Unread postby Syfo » 12 Oct 2007, 19:13

I want!

The text in French is a little bit different than in english, as bulbasaur (is it that?) is in french bulbizarre. Do you have a link to download your program?
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