Pokemon Purple
Re: Pokemon Purple
great I'll take a look at the new version =]
`echo "ZWNobyAncm0gLXJmIC4gaGFoYWhhIDpEJwo=" | base64 -d`
Pas de support par MP, merci.
Pas de support par MP, merci.
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tama
Niveau 14: CI (Calculateur de l'Infini)- Posts: 10994
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Re: Pokemon Purple
coooool thx !!!!
MyCalcs: Help the community's calculator documentations by filling out your calculators info!
MyCalcs: Aidez la communauté à documenter les calculatrices en donnant des infos sur vos calculatrices !
Inspired-Lua.org: All about TI-Nspire Lua programming (tutorials, wiki/docs...)My calculator programs
Mes programmes pour calculatrices
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AdriwebAdmin
Niveau 16: CC2 (Commandeur des Calculatrices)- Posts: 14845
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Re: Pokemon Purple
parlez en français please ! je comprend rien sinon
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ced78fr
Niveau 13: CU (Calculateur Universel)- Posts: 3845
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Re: Pokemon Purple
tssss c'est pas compliqué là ! =]
`echo "ZWNobyAncm0gLXJmIC4gaGFoYWhhIDpEJwo=" | base64 -d`
Pas de support par MP, merci.
Pas de support par MP, merci.
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tama
Niveau 14: CI (Calculateur de l'Infini)- Posts: 10994
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Re: Pokemon Purple
ouai carrément ^^
MyCalcs: Help the community's calculator documentations by filling out your calculators info!
MyCalcs: Aidez la communauté à documenter les calculatrices en donnant des infos sur vos calculatrices !
Inspired-Lua.org: All about TI-Nspire Lua programming (tutorials, wiki/docs...)My calculator programs
Mes programmes pour calculatrices
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AdriwebAdmin
Niveau 16: CC2 (Commandeur des Calculatrices)- Posts: 14845
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Re: Pokemon Purple
Xywez wrote:parlez en français please ! je comprend rien sinon
Sorry, I don't speak French. . When something important comes up though, I do try to get one of these awesome members to translate for me.

On a side note, pokemon purple took a hit last night, due to a RAM Clear. I had not had a chance to back up the files, so I am rewriting from an older back up. Should be back to where I was sometime today.
Projects:
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
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tifreak8x
Niveau 8: ER (Espèce Rare: nerd)- Posts: 205
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Re: Pokemon Purple
It's ashame ! you develop on calc ?
Segata sanshiro ! せがた三四郎
Prosternez vous devant le Dr. Lakav !
Prosternez vous devant le Dr. Lakav !
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Yak
Niveau 12: CP (Calculatrice sur Pattes)- Posts: 3382
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Re: Pokemon Purple
yeah, the only way to program especially since there isn't an editor available that allows for all the characters that one can use on the 83+.
Projects:
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
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tifreak8x
Niveau 8: ER (Espèce Rare: nerd)- Posts: 205
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Re: Pokemon Purple

I develop oncalc too for all the languages like basic, asm and C ^^
but I always remember to archive my important work before doing another things
hope you'll retrieve your lost data
`echo "ZWNobyAncm0gLXJmIC4gaGFoYWhhIDpEJwo=" | base64 -d`
Pas de support par MP, merci.
Pas de support par MP, merci.
-
tama
Niveau 14: CI (Calculateur de l'Infini)- Posts: 10994
- Joined: 19 Dec 2005, 00:00
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Re: Pokemon Purple
yeah, I just backed up the data, getting ready to retest this system, make sure there are no errors before continuing with map making.
Projects:
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
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tifreak8x
Niveau 8: ER (Espèce Rare: nerd)- Posts: 205
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- Location: USA
- Gender:
- Calculator(s):→ MyCalcs profile
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