ZOMG! I have stats generation down now!
I know it is a bit slow generating the stats and such... I am going to look into ways in getting this to go faster. Still don't have a plan on that as of yet, but I am getting there.
Pokemon Purple
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Re: Pokemon Purple
Projects:
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
-
tifreak8x
Niveau 8: ER (Espèce Rare: nerd)- Messages: 205
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Re: Pokemon Purple
that is actually really good o_O
it is the same as the GB version !! Incredible !
it is the same as the GB version !! Incredible !
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AdriwebAdmin
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Re: Pokemon Purple
Wow, I went an entire month without posting here... o_O O_o
Well, I revamped the pokedex system, though it will have to be changed slightly for the French names. Anywho
vs
The one on the right was the prototype of the pokedex, the one on the left slightly optimized, and I changed some of the code flow. What do you guys think?
Well, I revamped the pokedex system, though it will have to be changed slightly for the French names. Anywho
vs
The one on the right was the prototype of the pokedex, the one on the left slightly optimized, and I changed some of the code flow. What do you guys think?
Projects:
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
-
tifreak8x
Niveau 8: ER (Espèce Rare: nerd)- Messages: 205
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Re: Pokemon Purple
it's really, really impressive. Awesome. Excellent Work
But Do we need extra-ram for all that stuff ? ^^'
But Do we need extra-ram for all that stuff ? ^^'
MyCalcs: Help the community's calculator documentations by filling out your calculators info!
MyCalcs: Aidez la communauté à documenter les calculatrices en donnant des infos sur vos calculatrices !
Inspired-Lua.org: All about TI-Nspire Lua programming (tutorials, wiki/docs...)-
AdriwebAdmin
Niveau 16: CC2 (Commandeur des Calculatrices)- Messages: 14616
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Re: Pokemon Purple
Most of the stuff stays hidden in archive, so you don't have to worry about anything.
Edit:
BWHAHAHAHAHAHAHAHAHAHAHAHAHA
I am so awesome. Or at least, I think I am. I might not be. *shrugs*
Anyways, here be important stuff for you all. I have gotten random encounters to 100% !!!!!!1111oneeleven You have no idea how happy I am to have that done and over with, after pitting myself against it for over 2 hours today. But, enough babbling. You want a screenshot, I am sure...
Edit:
BWHAHAHAHAHAHAHAHAHAHAHAHAHA
I am so awesome. Or at least, I think I am. I might not be. *shrugs*
Anyways, here be important stuff for you all. I have gotten random encounters to 100% !!!!!!1111oneeleven You have no idea how happy I am to have that done and over with, after pitting myself against it for over 2 hours today. But, enough babbling. You want a screenshot, I am sure...
Projects:
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
-
tifreak8x
Niveau 8: ER (Espèce Rare: nerd)- Messages: 205
- Inscription: 23 Juin 2005, 00:00
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Re: Pokemon Purple
greaaaaat
looks so awesome, great work
looks so awesome, great work
`echo "ZWNobyAncm0gLXJmIC4gaGFoYWhhIDpEJwo=" | base64 -d`
Pas de support par MP, merci.
Pas de support par MP, merci.
-
tama
Niveau 14: CI (Calculateur de l'Infini)- Messages: 10994
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Re: Pokemon Purple
What battle system? Oh! You mean this:
Of course, I am just using the enemy data to populate the screen and information right now. The next thing to do is begin with the events system, so you can even get your first pokemon to start battling. But it is still progress. ^_^
Is the way it looked on the gameboy game.
Of course, I am just using the enemy data to populate the screen and information right now. The next thing to do is begin with the events system, so you can even get your first pokemon to start battling. But it is still progress. ^_^
Is the way it looked on the gameboy game.
Projects:
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
-
tifreak8x
Niveau 8: ER (Espèce Rare: nerd)- Messages: 205
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Re: Pokemon Purple
hehe, so cool =)
but it'd be greater if the pokemon were displayed faster ... well, it's still basic
(where did you get the screen from the gameboy game in greyscale ?)
but it'd be greater if the pokemon were displayed faster ... well, it's still basic
(where did you get the screen from the gameboy game in greyscale ?)
`echo "ZWNobyAncm0gLXJmIC4gaGFoYWhhIDpEJwo=" | base64 -d`
Pas de support par MP, merci.
Pas de support par MP, merci.
-
tama
Niveau 14: CI (Calculateur de l'Infini)- Messages: 10994
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Re: Pokemon Purple
I found that other screen on http://images.google.com
And the sprites are now displayed via asm, as everyone is pushing so hard for it, I caved, and benryves offered to make the program, so now I have asm to display the data.
And thanks.
And the sprites are now displayed via asm, as everyone is pushing so hard for it, I caved, and benryves offered to make the program, so now I have asm to display the data.
And thanks.
Projects:
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
AOD Series: 20% | FFME: 80% | Pokemon: 14% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
-
tifreak8x
Niveau 8: ER (Espèce Rare: nerd)- Messages: 205
- Inscription: 23 Juin 2005, 00:00
- Localisation: USA
- Genre:
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Re: Pokemon Purple
tha's cool news.
So I see than other great people in calc world are interested, such as ben ryves
So I see than other great people in calc world are interested, such as ben ryves
MyCalcs: Help the community's calculator documentations by filling out your calculators info!
MyCalcs: Aidez la communauté à documenter les calculatrices en donnant des infos sur vos calculatrices !
Inspired-Lua.org: All about TI-Nspire Lua programming (tutorials, wiki/docs...)-
AdriwebAdmin
Niveau 16: CC2 (Commandeur des Calculatrices)- Messages: 14616
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