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fx-CG50 / Graph 90+E add-ins compatibility list

Programmation et implémentation d'algorithmes.

fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude critor » 07 Avr 2017, 00:14

Most 3rd party add-ins released for the fx-CG10/20 don't work on the new fx-CG50 / Graph 90+E.

Tested add-ins have been taken from the Casio-CG online repository :
https://github.com/CASIO-CG/CASIO-CG

  • Broken - completely unusable because of major anomalies :
    • Just produce a white screen :
      • 3DCheckers
      • Bust-A-Move
      • Checkers
      • ChipEmu
      • Cookies
      • Falldown
      • FlappyBird
      • Obliterate
      • NyanCat
      • PrizmCity
      • Raptor
      • Simon
      • Sink
      • Sonic
      • SpaceInvaders
      • ZombieChase
    • Produce a white screen and freeze
      (or requires a specific key to quit - but as nothing is displayed you still have to reset...)

      • Fxterm
      • Metroid
    • Produce a text-only display - graphics are missing :
      • 2048
      • Chess
      • ConnectFour
      • Graph3DP
      • Minesweeper2
      • Othello
      • Paint
      • Periodic
      • PJumpingCube
      • Pokemon
      • Pong
      • Senet
      • Sudoku
      • Tetrizm
      • TicTacToe
    • Other major anomalies :
      • CGDoom : crash with the repository version, error about being unable to open doom.wad with the TI-Planet version
      • Mandelbrot : garbage on screen
      • OpenJazz : VRAM error message
      • Snake : no display
  • Usable with some more minor anomalies :
    • CubeField : graphics ok, but text missing on popups
    • GravityDuck : graphics ok, but text missing on buttons
    • Prizoop : random freezes on some specific game states
    • Ptune2
    • Eigenmath : graphic glitches when using the SHIFT+MENU menu
    • ImageViewer : graphic glitches in the file browser
It seems we've got work... :P

Untested :

  • CGplayer
  • mpegtest
  • Pover

Working :

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Re: fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude parrotgeek1 » 07 Avr 2017, 00:35

test version of 3dcheckers patch vram to 0xAC000000
Fichiers joints
test.g3a.zip
(47.51 Kio) Téléchargé 15 fois
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Re: fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude tswilliamson » 07 Avr 2017, 05:30

I am changing how the file I/O works while playing the emulator and disabling the overclocking. Hopefully this will fix Prizoop. :band:
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Re: fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude critor » 07 Avr 2017, 17:53

parrotgeek1 a écrit:test version of 3dcheckers patch vram to 0xAC000000

Doesn't work, sorry.
I get the busy pointer for a second, and then I'm back to the main menu.
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Re: fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude parrotgeek1 » 07 Avr 2017, 19:21

critor a écrit:
parrotgeek1 a écrit:test version of 3dcheckers patch vram to 0xAC000000

Doesn't work, sorry.
I get the busy pointer for a second, and then I'm back to the main menu.

I forgot to update the checksum in header can you do that
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Re: fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude critor » 08 Avr 2017, 11:52

I'd gladly help.
So, I tried to install the PrizmSDK :
http://prizm.cemetech.net/index.php/Pri ... etup_Guide

The example project does build, but none of the above projects
(for the very few ones which include the source code)
does.

I had strange cygwin errors, so I did just overwrite cygwin1.dll with the one used for my Nspire-Ndless SDK install.

The cygwin errors seems to be gone, but I still have errors while building projects.
Most of them are complaining about missing common\crt0.o or common\prizm.ld files, and having no rule to build them.

What's happening ?...
Thanks.
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Re: fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude parrotgeek1 » 08 Avr 2017, 18:53

critor a écrit:I'd gladly help.
So, I tried to install the PrizmSDK :
http://prizm.cemetech.net/index.php/Pri ... etup_Guide

The example project does build, but none of the above projects
(for the very few ones which include the source code)
does.

I had strange cygwin errors, so I did just overwrite cygwin1.dll with the one used for my Nspire-Ndless SDK install.

The cygwin errors seems to be gone, but I still have errors while building projects.
Most of them are complaining about missing common\crt0.o or common\prizm.ld files, and having no rule to build them.

What's happening ?...
Thanks.

Make sure there aren't spaces in the path to the project?

I figured 3d checkers wouldn't work. I literally just patched every value of A8000000 to ac000000
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Re: fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude critor » 09 Avr 2017, 19:17

Nemhardy from Planete Casio made a quick fix for Cubefield, attached.
cubecomp.g3a
(43.15 Kio) Téléchargé 11 fois


It's just a test-build, so the menu icons are missing.
But it now has the missing text on the Graph 90+E / fx-CG50, and the same file also works on the fx-CG20 ! :bj:
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Re: fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude critor » 09 Avr 2017, 23:06

New Cubefield version compatible with all models
(fx-CG10 + fx-CG20 + fx-CG50 + Graph 90+E)
is now online : :D
archives_voir.php?id=903366

Thanks to Nemhardy ! :bj:
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Re: fx-CG50 / Graph 90+E add-ins compatibility list

Message non lude parrotgeek1 » 09 Avr 2017, 23:09

critor a écrit:Nemhardy from Planete Casio made a quick fix for Cubefield, attached.
cubecomp.g3a


It's just a test-build, so the menu icons are missing.
But it now has the missing text on the Graph 90+E / fx-CG50, and the same file also works on the fx-CG20 ! :bj:

what is "Flourish"?in your list
I can't find it in my archive
Dernière édition par parrotgeek1 le 09 Avr 2017, 23:11, édité 1 fois.
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