Oiram CE
Re: Mario CE
Beta is available ? , i can test if its ok :3
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gabrix76
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Re: Mario CE
Updates:
I would just like to thank everyone for the support; it's nice to have
I would just like to thank everyone for the support; it's nice to have
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MateoConLechugaVIP++
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Re: Mario CE
It impressive I suppose half screen is either for speed reason or to match more closely the original ?
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TheMachine02Modo
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critorAdmin
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Re: Mario CE
TheMachine02 a écrit:It impressive I suppose half screen is either for speed reason or to match more closely the original ?
Yep, both of these reasons.
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MateoConLechugaVIP++
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Re: Mario CE
Awesome work
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AdriwebAdmin
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Re: Mario CE
Bravo Mateo
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grosgedVIP++
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Re: Mario CE
Nice job Mateo, it really looks like the original game
Le projet Geometry Dash est terminé ! N'hésitez pas à aller jeter un coup d’œil au topic du projet ! Vous pouvez le télécharger ici.
Unis par la flèche sacrée de cupidon
Unis par la flèche sacrée de cupidon
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EphariusPremium
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Re: Mario CE
MateoConLechuga a écrit:Been working on a Mario game in C for the TI84+CE/TI83PCE. The animated frames are redrawn every 3rd frame, tilemap is running around 34-33fps currently, and uses the OS input routine, which is also really slow and can be greatly improved. I'm very optimistic about speed currently
Tilemap editor in action: ( The gif is only running at 80% speed because of CEmu)
Wonderfull !!! I look forward
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Pyroo
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Re: Mario CE
Anywho, added goombas, turtles, and the fire sprite, plus some power-ups, along with the flash caused by power-down. Can't shoot fireballs yet, but that's pretty easy to add. Everything is pretty much based on one structure. Also need to make it possible to pick up shells... I haven't really decided how I want to do that yet
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MateoConLechugaVIP++
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