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Xenon Develompent [C]

Unread postPosted: 29 May 2021, 17:43
by Alvajoy123
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Xenon is a Shell For TI-84 PCE and is currentlly written in ICE.
Current Version: Download Xenon
Github: Source Code "ICE"


***The Beta version of Xenon is currently written in ICE and is very buggy, The shell is currently undergoing a revamp!! ***

:bj: Revamp Features:
  • Running Assembly & Basic Programs
  • Terminal and Graphical Interface
  • Password Lock / Customizable Username
  • Developer Options
  • Deleting Programs and Creating New Programs
  • Battery indicator and Clock
  • Customizable colors / Backgrounds
  • Auto Exit (based on inactivity)
  • Menu / Menu Pinning
  • File System
  • Folder System
  • Graphical C Library (oxygen.h)
  • Notification System
  • ...
:32ti84pce: Oxygen Features:
  • Graphical Mouse (Includes Buttons)
  • Graphical Shapes
  • Virtual File System
  • Notification System (oxy_notify.h)
  • ...
:o) Xenon CL Features:
  • Many Commands
  • Program/Add Commands
  • Customizable (Text, Background)
  • ...
These are the users who helped me and influenced me with The previous version of Xenon over its development. I will love to give them credit, These Are the Users:

:idea: Previous Credits:
  • LAX18 - for search code and providing the need pieces for the shell, Also giving me idea and features!!! :!:
  • PT - For making ICE !!! & Helping with Saving code and teaching me how to store values into lists.. :P
  • BeckAdam - For helping LAX18 with Search Code and much more :thumbsup: .
  • MateoC - For Making Cesium !! And inspiring me !!! :)
  • EscherLochran - Making the Amazing Default sprite Icons!! :thumbsup:

:!: Revamp Concept Art:
*** Click here to view previous version screenshots ***
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:thumbsup: Revamped Icons:
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Right Now the previous version of Xenon is written in ICE (Xenon currently is very unstable), so I am currently being revamping it into C. I'm really looking forward to releasing this shell.

:?: What is Xenon and Xenon CL?
The Shell is currently split into 2, Xenon CL and Xenon. Xenon is the graphical interface of the shell, and Xenon the CL is the command line interface (terminal).


"Xenon CL" Current Commands:
Code: Select all
"EXEC" - Execute Program
"EXEC -C" - Execute Command
"EXIT" - Exits Xenon CL
"RM" - Removes a file or folder.
"MAN" - Shows a manual for a command.
"PUSHDIR" - Move into a dir
"POPDIR" - Return to previous dir in stack
"WHATIS" - Gives a description of a program and displays the program icon.
"LS" - List files in current dir
"CP" - Copy file to dir
"MV" - Move a file to a different dir
"MKDIR" - Make a folder or dir
"CD" - Change/move to different directory
"PWD" - Tell you current dir location
"EDIT" - Edit a file in dir location
"COLOR -F" - Sets Foreground Color
"COLOR -B" - Sets Background Color
"!!" - Repeat previous command
"DATE" - Display Date

"I really look Forward to adding "ADDCMD" command to Terminal, so users can import your own commands"

:!: To-Do
These are the important things I need "to-do" before Xenon and Xenon CL First Release:

Xenon "GUI":
  • Concept Art (100%)
    Create Expected concept art of Xenon.
  • Create Needed Assets (10%)
    Create All the need assets for Prototype.
  • Begin Prototype (0%)
    Create First prototype of Xenon.

Xenon CL:
  • Concept Art (0%)
    Create concept art of wanted out come.
  • Command Bank (100%)
    Create all commands.
  • Begin Porotype (5%)
    Create First prototype of Xenon CL. (Does not include Font!)

Oxygen (Alpha):
  • oxy_mouse.h (100%)
    Create and Clean up code.
  • oxy_users.h (100%)
    Create Simple user system.
  • oxy_save.h (100%)
    Save all oxygens data into one appvar.
  • oxy_gui.h (100%)
    Includes Different GUI elements, Such as Input and Boxes. (Needs More GUI Elements)
  • oxy_notify.h (100%)
    Notify Allows other programs to show notification in Xenon.
  • oxy_files.h (100%)
    Oxygen Virtual File System.
  • oxy_gfx.h (90%)
    Graphical Shapes and sprites effects (Need more shapes and sprite effects)
  • oxygen.h (100%)
    Links all files together, its the main file.
  • Clean Up Code (80%)
    When first draft of code has been completed clean up and optimize code.
  • Create a Demo's (10%)
    Create Demo's using oxygen.
  • Include Commented Descriptions in all .h files (100%)
    Code: Select all
    /**
    * Sets current project version.
    * @param x X coordinate
    * @param y Y coordinate
    * @param w Width
    * @param h Height
    */


Please leave a comment or any suggestion :) .

Re: Xenon Develompent [C]

Unread postPosted: 30 May 2021, 09:01
by Lionel Debroux
I've been following your topic on Cemetech for a while. This looks good :)
It also represents a good learning exercise in programming (design and coding).

Re: Xenon Develompent [C]

Unread postPosted: 31 May 2021, 02:20
by Alvajoy123
Lionel Debroux wrote:I've been following your topic on Cemetech for a while. This looks good :)
It also represents a good learning exercise in programming (design and coding).


Thank you :), I'll be changing the concept art, I feel like it need to be re-done.

Re: Xenon Develompent [C]

Unread postPosted: 01 Jun 2021, 08:49
by Alvajoy123
Quick Update:

Image

Xenon "GUI" has started development. I am almost finished with the revamped Xenon Concept Art and will posting them shortly or I'll just develop it in private ;)

Re: Xenon Develompent [C]

Unread postPosted: 28 Jul 2021, 19:06
by Alvajoy123
All Project Update have been moved to Cemetech "Again" (https://www.cemetech.net/forum/search.p ... =weekposts) I will be posting weekly on there. I'll also be making a post on my project thread (viewtopic.php?f=10&t=24913) when I post the Xenon's weekly update.