// Converted using ConvPNG // This file contains all the graphics sources for easier inclusion in a project #ifndef titol_gfx_H #define titol_gfx_H #include #define titol_gfx_transpcolor_index 0 extern uint8_t player_left_data[123]; #define player_left ((gfx_image_t*)player_left_data) extern uint8_t player_right_data[123]; #define player_right ((gfx_image_t*)player_right_data) extern uint8_t block_data[123]; #define block ((gfx_image_t*)block_data) extern uint8_t block_collapse_data[123]; #define block_collapse ((gfx_image_t*)block_collapse_data) extern uint8_t up_spike_data[123]; #define up_spike ((gfx_image_t*)up_spike_data) extern uint8_t down_spike_data[123]; #define down_spike ((gfx_image_t*)down_spike_data) extern uint8_t left_spike_data[123]; #define left_spike ((gfx_image_t*)left_spike_data) extern uint8_t right_spike_data[123]; #define right_spike ((gfx_image_t*)right_spike_data) extern uint8_t start_pipe_data[123]; #define start_pipe ((gfx_image_t*)start_pipe_data) extern uint8_t end_pipe_data[123]; #define end_pipe ((gfx_image_t*)end_pipe_data) extern uint8_t button_data[365]; #define button ((gfx_image_t*)button_data) extern uint8_t button_down_data[365]; #define button_down ((gfx_image_t*)button_down_data) extern uint8_t door_data[244]; #define door ((gfx_image_t*)door_data) extern uint8_t jmtb02_data[4272]; #define jmtb02 ((gfx_image_t*)jmtb02_data) extern uint16_t titol_gfx_pal[12]; #endif