#---------------------------- #Change TARGET to specify the output program name #Change DEBUGMODE to "DEBUG" in order to compile debug.h functions in, and "NDEBUG" to not compile debugging functions #Change ARCHIVED to "YES" to mark the output as archived, and "NO" to not #Change APPVAR to "YES" to create the file as an AppVar, otherwise "NO" for programs #Change ICONPNG to change the name of the png file that should be made into the icon #Change DESCRIPTION to modify what is displayed within a compatible shell (Not compiled in if icon is not present) #---------------------------- TARGET ?= CHESS DEBUGMODE ?= NDEBUG ARCHIVED ?= NO APPVAR ?= NO #---------------------------- ICONPNG := iconc.png DESCRIPTION ?= "ChessCE v1.2" #---------------------------- #Add shared library names to the L varible, for instance: # L := graphx fileioc keypadc L := graphx fileioc #These directories specify where source and output should go #---------------------------- SRCDIR := src OBJDIR := obj BINDIR := bin GFXDIR := src/gfx #---------------------------- #This changes the location of compiled output (Advanced) #---------------------------- BSSHEAP_LOW := D031F6 BSSHEAP_HIGH := D13FD6 STACK_HIGH := D1A87E INIT_LOC := D1A87F #---------------------------- #Use the (slower) OS embedded functions (Advanced) #---------------------------- USE_FLASH_FUNCTIONS ?= YES #---------------------------- include $(CEDEV)/bin/main_makefile