// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // DESCRIPTION: // Setup a game, startup stuff. // //----------------------------------------------------------------------------- #ifndef __P_SETUP__ #define __P_SETUP__ #ifdef __GNUG__ #pragma interface #endif // NOT called by W_Ticker. Fixme. void P_SetupLevel ( int episode, int map, int playermask, skill_t skill); // Called by startup code. void P_Init (void); #endif //----------------------------------------------------------------------------- // // $Log:$ // //-----------------------------------------------------------------------------