*********************************** *********************************** *** *** *** Title: TI-SK8BRD *** *** Author: David H. Rowinski *** *** (dhrowins@aol.com *** *** Date: 01-08-03 *** *** *** *********************************** *********************************** Contents: sk8brd.8xp Executable file for TI-83+ sk8brd.83p Executable file for TI-83 sk8brd.z80 Original source code sk8data.z80 Original source image data sk8brd.txt Readme (this file) File Size: 3467 bytes (3.5 kb) Description: TI-SK8BRD is a halfpipe game in which points can be scored by doing tricks. The objective is to score the most points before crashing or running out of time. Controls: |--------|-------------------------------------------------------| | Button | Function | |--------|-------------------------------------------------------| | 2nd | Increases power if skating, decreases power if in air | | Alpha | Performs a tail grab while air | | Up | Performs 1/8 of a frontflip | | Down | Performs 1/8 of a backflip | | Left | Performs 1/4 of a left spin | | Right | Performs 1/4 of a right spin | |--------|-------------------------------------------------------| - To do a trick, hold down 2nd while skating, to fill up the power bar. - At the top of the halfpipe release 2nd and hold down any button or combination of buttons and try to finish straight and level. - If you do, you will be awarded points based on how long each trick is held and what trick is performed. It will be added to your total score. - If you don't, you will crash and your score will be reset. Modes: TI-SK8BRD contains two modes of play: Free Skate and Tournament. Free Skate: In free skate mode, the skater has the ability to perform all possible tricks. A score is tallied until the skater crashes. Upon crashing, the skater is ready to go again, back at the top of the half-pipe. This is a nice oppurtunity to practice tricks. No high score can be obtained in this mode. Tournament: In tournament mode, the skater performs as many tricks as possible, trying to obtain the highest point score until he/she crashes or runs out of time. Time counts down from 100 to 0. The skater has the opportunity to achieve a high score. Bugs: None known of yet. (Let me know if you experience any!) (I apologize in advance if this program screws up your calculator, but it runs safely on mine, so it ought to be fine on yours.) Questions, Comments, Concerns, Suggestions: You can contact me at dhrowins@aol.com You can expect a more optimized release in a couple of months, so feel free to give me suggestions, both technical and fundamental.