Thank you for downloading Nspire Reversi (known to some as Othello). This game can be played on a calculator, emulator (such as nspire_emu), TI's Student Software, and online (on the Document Player). ======== ASCII ======== 8"""8 8"""" 88 8 8"""" 8"""8 8""""8 8 8 8 8 88 8 8 8 8 8 8 8eee8e 8eeee 88 e8 8eeee 8eee8e 8eeeee 8e 88 8 88 "8 8 88 88 8 88 88 88 8 88 8 8 88 88 8 e 88 88 88 8 88eee 8ee8 88eee 88 8 8eee88 88 (Computer font by Mike Rosulek) ======== INSTALLATION ======== Nspire Reversi was designed to work fully on both real calculators and emulators as well as TI's official Nspire simulators, including the Student Software and the online TI-Nspire Document player. To play on a handheld: Start up the Student Software (on Windows or Mac) or TiLP (on Linux, found at http://lpg.ticalc.org/prj_tilp/), connect your calculator, and load the Reversi.tns file onto it. You must have a 3.0 OS on your calculator for this to work. To run, simply find Reversi in My Documents and open it. To play on the Student Software: Start up the Student Software and open a blank document. Drag-and-drop the Reversi.tns file onto the document window. It should load the title screen immediately. Either Computer or Handheld mode will work. To play online: Go to TI's Document Player at http://education.ti.com/html/nspireplayer/3.0.1/application/ and drag-and- drop the Reversi.tns file onto the page. It should load the title screen immediately. ======== MENU ======== At the title screen, click or press Enter to enter the players menu. "Human" refers to a user playing; AI comes in two forms, as Comp (easy) and Comp (hard), roughly referring to how good they are at the game. To select with a keypad: Left and right arrow keys select a player for the black side, and up and down for white. Remember that white always goes first. To select with a cursor: Click the arrow icons to select players for black and white. Remember that white always goes first. ======== GAMEPLAY ======== Reversi is a game between two players (or one human and an AI). The game begins with four pieces in the center of the 8x8 grid, two black and two white. Players take turns setting down pieces of their color, until both players cannot play another piece (such as when the entire board is filled). Every time a piece is laid, each of the opponent's pieces that lie in a straight line between that new piece and any "anchoring" pieces of the same color are "flipped" to the active player's color. A valid move must flip at least one of the opponent's pieces. When the game ends, the player with the most pieces on the board of his color wins. If you don't understand this, try http://en.wikipedia.org/wiki/Reversi#Rules or just start playing. It's really easy to pick up, so go ahead and try it! Keypad controls: Use the arrow keys to navigate to a valid position, then press Enter to put a piece down. If the AI is playing, press any arrow key, Tab, or Enter to continue. It plays almost instantly. Cursor controls: Click on a valid position to put a piece down. If the AI is playing, move the cursor to continue. It plays almost instantly. ======== HINTS ======== If you're really stuck, press Tab (if you're using a keypad) or move the cursor out of the grid for a hint. Please don't cheat unless you really have to and you're sure nobody's looking. ======== CONTACT ======== Made by Deep Thought (ti.42.plus@gmail.com) a member of Omnimaga Coders of Tomorrow http://www.omnimaga.org/ The most hyperactive forum around. Join us in #omnimaga on EFnet! Revolution Software http://www.revsoft.org/ Seven years and counting, and still home to so many amazing projects. ClrHome Productions http://clrhome.tk/ Come here for suggestions and bug reports. Or just for the heck of it. ======== RIGHTS ======== Copyright (C) 2011 DEEP THOUGHT You are free to download, use, and transfer this software at will. If the source has been made publicly viewable (in the case of TI-BASIC programs, if the program is not edit-locked), you may assume that you are allowed to edit it as well, as long as you and the original developer (DEEP THOUGHT) are clearly identified.