#ifndef LABELWIDGET_H #define LABELWIDGET_H #include "Widget.h" enum align { centered = 0, left = 1, right = 2 }; class LabelWidget : public Widget { public: LabelWidget() { widgettype = "Label"; }; LabelWidget( char *l, int x, int y, int w, int h, Widget *p ) : Widget( l, x, y, w, h, p ) { widgettype = "Label"; }; virtual ~LabelWidget() { }; virtual void logic( CursorTask *mouse, KeyboardTask *keyboard ) override; virtual void render( SDL_Surface *screen, nSDL_Font *currentfont ) override; virtual void setalignment( align type ) { alignment = type; }; virtual align getalignement() { return alignment; }; protected: bool is_pressed = false; align alignment = centered; private: }; #endif // LABELWIDGET_H