/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ /*!\file * \brief Describes the decoder algorithm interface for algorithm * implementations. * * This file defines the private structures and data types that are only * relevant to implementing an algorithm, as opposed to using it. * * To create a decoder algorithm class, an interface structure is put * into the global namespace: *
 *     my_codec.c:
 *       vpx_codec_iface_t my_codec = {
 *           "My Codec v1.0",
 *           VPX_CODEC_ALG_ABI_VERSION,
 *           ...
 *       };
 *     
* * An application instantiates a specific decoder instance by using * vpx_codec_init() and a pointer to the algorithm's interface structure: *
 *     my_app.c:
 *       extern vpx_codec_iface_t my_codec;
 *       {
 *           vpx_codec_ctx_t algo;
 *           res = vpx_codec_init(&algo, &my_codec);
 *       }
 *     
* * Once initialized, the instance is manged using other functions from * the vpx_codec_* family. */ #ifndef VPX_INTERNAL_VPX_CODEC_INTERNAL_H_ #define VPX_INTERNAL_VPX_CODEC_INTERNAL_H_ #include "../vpx_decoder.h" #include "../vpx_encoder.h" #include #include #ifdef __cplusplus extern "C" { #endif /*!\brief Current ABI version number * * \internal * If this file is altered in any way that changes the ABI, this value * must be bumped. Examples include, but are not limited to, changing * types, removing or reassigning enums, adding/removing/rearranging * fields to structures */ #define VPX_CODEC_INTERNAL_ABI_VERSION (5) /**<\hideinitializer*/ typedef struct vpx_codec_alg_priv vpx_codec_alg_priv_t; typedef struct vpx_codec_priv_enc_mr_cfg vpx_codec_priv_enc_mr_cfg_t; /*!\brief init function pointer prototype * * Performs algorithm-specific initialization of the decoder context. This * function is called by the generic vpx_codec_init() wrapper function, so * plugins implementing this interface may trust the input parameters to be * properly initialized. * * \param[in] ctx Pointer to this instance's context * \retval #VPX_CODEC_OK * The input stream was recognized and decoder initialized. * \retval #VPX_CODEC_MEM_ERROR * Memory operation failed. */ typedef vpx_codec_err_t (*vpx_codec_init_fn_t)(vpx_codec_ctx_t *ctx, vpx_codec_priv_enc_mr_cfg_t *data); /*!\brief destroy function pointer prototype * * Performs algorithm-specific destruction of the decoder context. This * function is called by the generic vpx_codec_destroy() wrapper function, * so plugins implementing this interface may trust the input parameters * to be properly initialized. * * \param[in] ctx Pointer to this instance's context * \retval #VPX_CODEC_OK * The input stream was recognized and decoder initialized. * \retval #VPX_CODEC_MEM_ERROR * Memory operation failed. */ typedef vpx_codec_err_t (*vpx_codec_destroy_fn_t)(vpx_codec_alg_priv_t *ctx); /*!\brief parse stream info function pointer prototype * * Performs high level parsing of the bitstream. This function is called by the * generic vpx_codec_peek_stream_info() wrapper function, so plugins * implementing this interface may trust the input parameters to be properly * initialized. * * \param[in] data Pointer to a block of data to parse * \param[in] data_sz Size of the data buffer * \param[in,out] si Pointer to stream info to update. The size member * \ref MUST be properly initialized, but \ref MAY be * clobbered by the algorithm. This parameter \ref MAY * be NULL. * * \retval #VPX_CODEC_OK * Bitstream is parsable and stream information updated */ typedef vpx_codec_err_t (*vpx_codec_peek_si_fn_t)(const uint8_t *data, unsigned int data_sz, vpx_codec_stream_info_t *si); /*!\brief Return information about the current stream. * * Returns information about the stream that has been parsed during decoding. * * \param[in] ctx Pointer to this instance's context * \param[in,out] si Pointer to stream info to update. The size member * \ref MUST be properly initialized, but \ref MAY be * clobbered by the algorithm. This parameter \ref MAY * be NULL. * * \retval #VPX_CODEC_OK * Bitstream is parsable and stream information updated */ typedef vpx_codec_err_t (*vpx_codec_get_si_fn_t)(vpx_codec_alg_priv_t *ctx, vpx_codec_stream_info_t *si); /*!\brief control function pointer prototype * * This function is used to exchange algorithm specific data with the decoder * instance. This can be used to implement features specific to a particular * algorithm. * * This function is called by the generic vpx_codec_control() wrapper * function, so plugins implementing this interface may trust the input * parameters to be properly initialized. However, this interface does not * provide type safety for the exchanged data or assign meanings to the * control codes. Those details should be specified in the algorithm's * header file. In particular, the ctrl_id parameter is guaranteed to exist * in the algorithm's control mapping table, and the data parameter may be NULL. * * * \param[in] ctx Pointer to this instance's context * \param[in] ctrl_id Algorithm specific control identifier * \param[in,out] data Data to exchange with algorithm instance. * * \retval #VPX_CODEC_OK * The internal state data was deserialized. */ typedef vpx_codec_err_t (*vpx_codec_control_fn_t)(vpx_codec_alg_priv_t *ctx, int ctrl_id, va_list ap); /*!\brief control function pointer mapping * * This structure stores the mapping between control identifiers and * implementing functions. Each algorithm provides a list of these * mappings. This list is searched by the vpx_codec_control() wrapper * function to determine which function to invoke. The special * value {0, NULL} is used to indicate end-of-list, and must be * present. The special value {0, } can be used as a catch-all * mapping. This implies that ctrl_id values chosen by the algorithm * \ref MUST be non-zero. */ typedef const struct vpx_codec_ctrl_fn_map { int ctrl_id; vpx_codec_control_fn_t fn; } vpx_codec_ctrl_fn_map_t; /*!\brief decode data function pointer prototype * * Processes a buffer of coded data. If the processing results in a new * decoded frame becoming available, #VPX_CODEC_CB_PUT_SLICE and * #VPX_CODEC_CB_PUT_FRAME events are generated as appropriate. This * function is called by the generic vpx_codec_decode() wrapper function, * so plugins implementing this interface may trust the input parameters * to be properly initialized. * * \param[in] ctx Pointer to this instance's context * \param[in] data Pointer to this block of new coded data. If * NULL, a #VPX_CODEC_CB_PUT_FRAME event is posted * for the previously decoded frame. * \param[in] data_sz Size of the coded data, in bytes. * * \return Returns #VPX_CODEC_OK if the coded data was processed completely * and future pictures can be decoded without error. Otherwise, * see the descriptions of the other error codes in ::vpx_codec_err_t * for recoverability capabilities. */ typedef vpx_codec_err_t (*vpx_codec_decode_fn_t)(vpx_codec_alg_priv_t *ctx, const uint8_t *data, unsigned int data_sz, void *user_priv, long deadline); /*!\brief Decoded frames iterator * * Iterates over a list of the frames available for display. The iterator * storage should be initialized to NULL to start the iteration. Iteration is * complete when this function returns NULL. * * The list of available frames becomes valid upon completion of the * vpx_codec_decode call, and remains valid until the next call to vpx_codec_decode. * * \param[in] ctx Pointer to this instance's context * \param[in out] iter Iterator storage, initialized to NULL * * \return Returns a pointer to an image, if one is ready for display. Frames * produced will always be in PTS (presentation time stamp) order. */ typedef vpx_image_t *(*vpx_codec_get_frame_fn_t)(vpx_codec_alg_priv_t *ctx, vpx_codec_iter_t *iter); /*!\brief Pass in external frame buffers for the decoder to use. * * Registers functions to be called when libvpx needs a frame buffer * to decode the current frame and a function to be called when libvpx does * not internally reference the frame buffer. This set function must * be called before the first call to decode or libvpx will assume the * default behavior of allocating frame buffers internally. * * \param[in] ctx Pointer to this instance's context * \param[in] cb_get Pointer to the get callback function * \param[in] cb_release Pointer to the release callback function * \param[in] cb_priv Callback's private data * * \retval #VPX_CODEC_OK * External frame buffers will be used by libvpx. * \retval #VPX_CODEC_INVALID_PARAM * One or more of the callbacks were NULL. * \retval #VPX_CODEC_ERROR * Decoder context not initialized, or algorithm not capable of * using external frame buffers. * * \note * When decoding VP9, the application may be required to pass in at least * #VP9_MAXIMUM_REF_BUFFERS + #VPX_MAXIMUM_WORK_BUFFERS external frame * buffers. */ typedef vpx_codec_err_t (*vpx_codec_set_fb_fn_t)( vpx_codec_alg_priv_t *ctx, vpx_get_frame_buffer_cb_fn_t cb_get, vpx_release_frame_buffer_cb_fn_t cb_release, void *cb_priv); /*\brief eXternal Memory Allocation memory map get iterator * * Iterates over a list of the memory maps requested by the decoder. The * iterator storage should be initialized to NULL to start the iteration. * Iteration is complete when this function returns NULL. * * \param[in out] iter Iterator storage, initialized to NULL * * \return Returns a pointer to an memory segment descriptor, or NULL to * indicate end-of-list. */ typedef vpx_codec_err_t (*vpx_codec_get_mmap_fn_t)(const vpx_codec_ctx_t *ctx, vpx_codec_mmap_t *mmap, vpx_codec_iter_t *iter); /*\brief eXternal Memory Allocation memory map set iterator * * Sets a memory descriptor inside the decoder instance. * * \param[in] ctx Pointer to this instance's context * \param[in] mmap Memory map to store. * * \retval #VPX_CODEC_OK * The memory map was accepted and stored. * \retval #VPX_CODEC_MEM_ERROR * The memory map was rejected. */ typedef vpx_codec_err_t (*vpx_codec_set_mmap_fn_t)(vpx_codec_ctx_t *ctx, const vpx_codec_mmap_t *mmap); typedef vpx_codec_err_t (*vpx_codec_encode_fn_t)(vpx_codec_alg_priv_t *ctx, const vpx_image_t *img, vpx_codec_pts_t pts, unsigned long duration, vpx_enc_frame_flags_t flags, unsigned long deadline); typedef const vpx_codec_cx_pkt_t *(*vpx_codec_get_cx_data_fn_t)(vpx_codec_alg_priv_t *ctx, vpx_codec_iter_t *iter); typedef vpx_codec_err_t (*vpx_codec_enc_config_set_fn_t)(vpx_codec_alg_priv_t *ctx, const vpx_codec_enc_cfg_t *cfg); typedef vpx_fixed_buf_t * (*vpx_codec_get_global_headers_fn_t)(vpx_codec_alg_priv_t *ctx); typedef vpx_image_t * (*vpx_codec_get_preview_frame_fn_t)(vpx_codec_alg_priv_t *ctx); typedef vpx_codec_err_t (*vpx_codec_enc_mr_get_mem_loc_fn_t)(const vpx_codec_enc_cfg_t *cfg, void **mem_loc); /*!\brief usage configuration mapping * * This structure stores the mapping between usage identifiers and * configuration structures. Each algorithm provides a list of these * mappings. This list is searched by the vpx_codec_enc_config_default() * wrapper function to determine which config to return. The special value * {-1, {0}} is used to indicate end-of-list, and must be present. At least * one mapping must be present, in addition to the end-of-list. * */ typedef const struct vpx_codec_enc_cfg_map { int usage; vpx_codec_enc_cfg_t cfg; } vpx_codec_enc_cfg_map_t; #define NOT_IMPLEMENTED 0 /*!\brief Decoder algorithm interface interface * * All decoders \ref MUST expose a variable of this type. */ struct vpx_codec_iface { const char *name; /**< Identification String */ int abi_version; /**< Implemented ABI version */ vpx_codec_caps_t caps; /**< Decoder capabilities */ vpx_codec_init_fn_t init; /**< \copydoc ::vpx_codec_init_fn_t */ vpx_codec_destroy_fn_t destroy; /**< \copydoc ::vpx_codec_destroy_fn_t */ vpx_codec_ctrl_fn_map_t *ctrl_maps; /**< \copydoc ::vpx_codec_ctrl_fn_map_t */ vpx_codec_get_mmap_fn_t get_mmap; /**< \copydoc ::vpx_codec_get_mmap_fn_t */ vpx_codec_set_mmap_fn_t set_mmap; /**< \copydoc ::vpx_codec_set_mmap_fn_t */ struct vpx_codec_dec_iface { vpx_codec_peek_si_fn_t peek_si; /**< \copydoc ::vpx_codec_peek_si_fn_t */ vpx_codec_get_si_fn_t get_si; /**< \copydoc ::vpx_codec_get_si_fn_t */ vpx_codec_decode_fn_t decode; /**< \copydoc ::vpx_codec_decode_fn_t */ vpx_codec_get_frame_fn_t get_frame; /**< \copydoc ::vpx_codec_get_frame_fn_t */ vpx_codec_set_fb_fn_t set_fb_fn; /**< \copydoc ::vpx_codec_set_fb_fn_t */ } dec; struct vpx_codec_enc_iface { vpx_codec_enc_cfg_map_t *cfg_maps; /**< \copydoc ::vpx_codec_enc_cfg_map_t */ vpx_codec_encode_fn_t encode; /**< \copydoc ::vpx_codec_encode_fn_t */ vpx_codec_get_cx_data_fn_t get_cx_data; /**< \copydoc ::vpx_codec_get_cx_data_fn_t */ vpx_codec_enc_config_set_fn_t cfg_set; /**< \copydoc ::vpx_codec_enc_config_set_fn_t */ vpx_codec_get_global_headers_fn_t get_glob_hdrs; /**< \copydoc ::vpx_codec_get_global_headers_fn_t */ vpx_codec_get_preview_frame_fn_t get_preview; /**< \copydoc ::vpx_codec_get_preview_frame_fn_t */ vpx_codec_enc_mr_get_mem_loc_fn_t mr_get_mem_loc; /**< \copydoc ::vpx_codec_enc_mr_get_mem_loc_fn_t */ } enc; }; /*!\brief Callback function pointer / user data pair storage */ typedef struct vpx_codec_priv_cb_pair { union { vpx_codec_put_frame_cb_fn_t put_frame; vpx_codec_put_slice_cb_fn_t put_slice; } u; void *user_priv; } vpx_codec_priv_cb_pair_t; /*!\brief Instance private storage * * This structure is allocated by the algorithm's init function. It can be * extended in one of two ways. First, a second, algorithm specific structure * can be allocated and the priv member pointed to it. Alternatively, this * structure can be made the first member of the algorithm specific structure, * and the pointer cast to the proper type. */ struct vpx_codec_priv { unsigned int sz; vpx_codec_iface_t *iface; struct vpx_codec_alg_priv *alg_priv; const char *err_detail; vpx_codec_flags_t init_flags; struct { vpx_codec_priv_cb_pair_t put_frame_cb; vpx_codec_priv_cb_pair_t put_slice_cb; } dec; struct { int tbd; struct vpx_fixed_buf cx_data_dst_buf; unsigned int cx_data_pad_before; unsigned int cx_data_pad_after; vpx_codec_cx_pkt_t cx_data_pkt; unsigned int total_encoders; } enc; }; /* * Multi-resolution encoding internal configuration */ struct vpx_codec_priv_enc_mr_cfg { unsigned int mr_total_resolutions; unsigned int mr_encoder_id; struct vpx_rational mr_down_sampling_factor; void* mr_low_res_mode_info; }; #undef VPX_CTRL_USE_TYPE #define VPX_CTRL_USE_TYPE(id, typ) \ static typ id##__value(va_list args) {return va_arg(args, typ);} \ static typ id##__convert(void *x)\ {\ union\ {\ void *x;\ typ d;\ } u;\ u.x = x;\ return u.d;\ } #undef VPX_CTRL_USE_TYPE_DEPRECATED #define VPX_CTRL_USE_TYPE_DEPRECATED(id, typ) \ static typ id##__value(va_list args) {return va_arg(args, typ);} \ static typ id##__convert(void *x)\ {\ union\ {\ void *x;\ typ d;\ } u;\ u.x = x;\ return u.d;\ } #define CAST(id, arg) id##__value(arg) #define RECAST(id, x) id##__convert(x) /* CODEC_INTERFACE convenience macro * * By convention, each codec interface is a struct with extern linkage, where * the symbol is suffixed with _algo. A getter function is also defined to * return a pointer to the struct, since in some cases it's easier to work * with text symbols than data symbols (see issue #169). This function has * the same name as the struct, less the _algo suffix. The CODEC_INTERFACE * macro is provided to define this getter function automatically. */ #define CODEC_INTERFACE(id)\ vpx_codec_iface_t* id(void) { return &id##_algo; }\ vpx_codec_iface_t id##_algo /* Internal Utility Functions * * The following functions are intended to be used inside algorithms as * utilities for manipulating vpx_codec_* data structures. */ struct vpx_codec_pkt_list { unsigned int cnt; unsigned int max; struct vpx_codec_cx_pkt pkts[1]; }; #define vpx_codec_pkt_list_decl(n)\ union {struct vpx_codec_pkt_list head;\ struct {struct vpx_codec_pkt_list head;\ struct vpx_codec_cx_pkt pkts[n];} alloc;} #define vpx_codec_pkt_list_init(m)\ (m)->alloc.head.cnt = 0,\ (m)->alloc.head.max = sizeof((m)->alloc.pkts) / sizeof((m)->alloc.pkts[0]) int vpx_codec_pkt_list_add(struct vpx_codec_pkt_list *, const struct vpx_codec_cx_pkt *); const vpx_codec_cx_pkt_t * vpx_codec_pkt_list_get(struct vpx_codec_pkt_list *list, vpx_codec_iter_t *iter); #include struct vpx_internal_error_info { vpx_codec_err_t error_code; int has_detail; char detail[80]; int setjmp; jmp_buf jmp; }; static void vpx_internal_error(struct vpx_internal_error_info *info, vpx_codec_err_t error, const char *fmt, ...) { va_list ap; info->error_code = error; info->has_detail = 0; if (fmt) { size_t sz = sizeof(info->detail); info->has_detail = 1; va_start(ap, fmt); vsnprintf(info->detail, sz - 1, fmt, ap); va_end(ap); info->detail[sz - 1] = '\0'; } if (info->setjmp) longjmp(info->jmp, info->error_code); } //------------------------------------------------------------------------------ // mmap interface typedef struct { unsigned int id; unsigned long sz; unsigned int align; unsigned int flags; unsigned long (*calc_sz)(const vpx_codec_dec_cfg_t *, vpx_codec_flags_t); } mem_req_t; // Allocates mmap.priv and sets mmap.base based on mmap.sz/align/flags // requirements. // Returns #VPX_CODEC_OK on success, #VPX_CODEC_MEM_ERROR otherwise. vpx_codec_err_t vpx_mmap_alloc(vpx_codec_mmap_t *mmap); // Frees mmap.base allocated by a call to vpx_mmap_alloc(). void vpx_mmap_dtor(vpx_codec_mmap_t *mmap); // Checks each mmap has the size requirement specificied by mem_reqs. // Returns #VPX_CODEC_OK on success, #VPX_CODEC_MEM_ERROR otherwise. vpx_codec_err_t vpx_validate_mmaps(const vpx_codec_stream_info_t *si, const vpx_codec_mmap_t *mmaps, const mem_req_t *mem_reqs, int nreqs, vpx_codec_flags_t init_flags); #ifdef __cplusplus } // extern "C" #endif #endif // VPX_INTERNAL_VPX_CODEC_INTERNAL_H_