#include "screen.c" #include "keys.c" //#include "mettez_le_nom_du_fichier_.c_ici.c" #include "image.c" void dispIMG(int xoff, int yoff, unsigned char img[][image_width], unsigned int width, unsigned int height) { unsigned int i, j; for(i = 0; i < width; i ++) { for(j = 0; j < height; j ++) { setPixel(xoff + i, yoff + j, img[j][i]); } } } int main() { int e = 0, ximg = 0, yimg = 0, t; dispIMG(ximg, yimg, image, image_width, image_height); while(1) { e = 0; if(isKeyUpPressed()) { yimg --; e = 1; } if(isKeyDownPressed()) { yimg ++; e = 1; } if(isKeyLeftPressed()) { ximg --; e = 1; } if(isKeyRightPressed()) { ximg ++; e = 1; } if(e) { clrscr(); dispIMG(ximg, yimg, image, image_width, image_height); } } return 0; }