// Converted using ConvPNG #include #include "shop_gfx.h" // 8 bpp image uint8_t weaponhighlight_compressed[22] = { 0x14,0x10,0x14,0xF8,0xFF,0x84,0x00,0x7C,0x12,0xF1,0x16,0xD0,0x00,0x09,0x7C,0x13,0x12,0x0A,0xE8,0xF8,0x00,0x01, };