// Converted using ConvPNG #include #include "torpedo_gfx.h" uint8_t torpedo_ts_tile_0_compressed[41] = { 0x10,0x34,0x08,0x00,0x00,0xF8,0x5E,0x00,0x0D,0x4A,0x8C,0x10,0x1F,0x00,0x4A,0x4A,0x03,0x01,0x3D,0x00,0xD2,0x0F,0x06,0x94,0x47,0x00,0xE6,0x00,0x71,0x0A,0xF1,0x0F, 0xBC,0x2F,0x0E,0x6C,0x4F,0x74,0x6F,0x00,0x02, }; uint8_t torpedo_ts_tile_1_compressed[42] = { 0x10,0x34,0x08,0x00,0x00,0xF8,0x59,0x00,0x00,0x94,0xC6,0x02,0xDA,0x0F,0x10,0x00,0x7B,0x00,0x0F,0xAE,0x06,0x04,0xDE,0x00,0xE6,0x00,0x0A,0x4A,0x47,0x4A,0xC6,0x0F, 0x91,0x2F,0xF8,0x4A,0xB1,0x4F,0xD0,0x6F,0x00,0x08, }; uint8_t *torpedo_ts_tiles_compressed[2] = { torpedo_ts_tile_0_compressed, torpedo_ts_tile_1_compressed, };