// Converted using ConvPNG // This file contains all the graphics sources for easier inclusion in a project #ifndef __bubbles_gfx__ #define __bubbles_gfx__ #include extern uint8_t bubbles_ts_tile_0_compressed[]; extern uint8_t bubbles_ts_tile_1_compressed[]; extern uint8_t bubbles_ts_tile_2_compressed[]; extern uint8_t bubbles_ts_tile_3_compressed[]; #define bubbles_ts_tiles_num 4 extern uint8_t *bubbles_ts_tiles_compressed[4]; #endif