// Converted using ConvPNG #include #include "sprite_gfx.h" // 8 bpp image uint8_t passenger_data[202] = { 10,20, // width,height 0x00,0x00,0x00,0x02,0x02,0x02,0x02,0x00,0x00,0x00, 0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, 0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, 0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, 0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, 0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, 0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, 0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x02,0x02,0x02,0x02,0x00,0x00,0x00, 0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x00,0x00, 0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, 0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, 0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, 0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02, 0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02, 0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02, 0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02, };