// Converted using ConvPNG #include #include "sprite_gfx.h" // 8 bpp image uint8_t x_data[66] = { 8,8, // width,height 0x00,0x00,0x05,0x05,0x05,0x05,0x00,0x00, 0x00,0x05,0x00,0x00,0x00,0x00,0x05,0x00, 0x05,0x00,0x05,0x00,0x00,0x05,0x00,0x05, 0x05,0x00,0x00,0x05,0x05,0x00,0x00,0x05, 0x05,0x00,0x00,0x05,0x05,0x00,0x00,0x05, 0x05,0x00,0x05,0x00,0x00,0x05,0x00,0x05, 0x00,0x05,0x00,0x00,0x00,0x00,0x05,0x00, 0x00,0x00,0x05,0x05,0x05,0x05,0x00,0x00, };