// Converted using ConvTile #include uint8_t dunemap_compressed[273] = { 0x0A,0x83,0x02,0x00,0x01,0x0A,0x07,0xC1,0x00,0x00,0x03,0x05,0x02,0xBA,0x5A,0x01,0x09,0x04,0x7E,0x03,0x08,0x02,0x0A,0xB0,0x6B,0x46,0xD9,0x1E,0x23,0x00,0x0C,0x20, 0x06,0x02,0xFE,0x6A,0xE0,0x6B,0xCC,0xD9,0x2F,0x7E,0x00,0x61,0x04,0x80,0x0F,0xC3,0x69,0xB3,0x6A,0xC3,0x6B,0xA0,0xD9,0x01,0x85,0xB7,0x7E,0x3A,0x06,0x27,0x0F,0xC3, 0x69,0x73,0x6A,0xC3,0x6B,0xA1,0xD9,0x70,0x4D,0xA5,0x7E,0x58,0x3A,0x80,0x43,0x88,0x69,0x01,0xF8,0x6A,0x76,0x6B,0x3C,0xD9,0x23,0xA3,0x4D,0x6E,0x7E,0x3A,0xE1,0x27, 0xA0,0xD4,0xB0,0xBB,0x8F,0x6A,0x86,0xA1,0x6B,0x20,0xD9,0x8D,0xB7,0x04,0x01,0x65,0x7E,0xC5,0x3A,0x47,0x3C,0xCE,0x69,0xBB,0x11,0xF0,0x6A,0xC4,0x6B,0x78,0xD9,0x47, 0x4A,0x4D,0xCE,0x13,0xCF,0x23,0x3A,0x17,0x52,0x1D,0x69,0x38,0xBB,0x47,0xC2,0x6A,0xD0,0x6B,0x90,0xD9,0x45,0xCA,0x4D,0xCE,0x0B,0x07,0x0F,0x8C,0x3A,0xB8,0x1B,0x50, 0xD4,0x13,0x07,0x84,0xBB,0x7C,0x6A,0x27,0x6B,0x1B,0x12,0x73,0x3F,0xCD,0x41,0x0D,0x38,0xCE,0x38,0x09,0x04,0xEB,0x3A,0x1B,0x85,0x01,0xD4,0x09,0x37,0x22,0x07,0x1E, 0xB0,0x51,0xF3,0x6B,0xC7,0x5E,0x82,0xD9,0x09,0x2A,0x0D,0x70,0xCE,0x47,0x09,0xC8,0x3A,0x3D,0x01,0x84,0xC1,0xD4,0x09,0x32,0x22,0x09,0x36,0x2F,0x14,0x6B,0x96,0x5E, 0x36,0x3F,0xE3,0x39,0x63,0x4D,0x42,0xCE,0x69,0x3A,0x10,0x3D,0x05,0x98,0xC0,0xA7,0x09,0x89,0x18,0xD8,0x2F,0x52,0x6B,0xE3,0x23,0xE7,0x3F,0x15,0xE1,0x0D,0x40,0xCE, 0x9E,0x3A,0xF4,0x13,0xE8,0x85,0x86,0xC0,0x70,0xBB,0x9E,0x2F,0x15,0x6B,0x80,0x00,0x40 };