;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> HL_inferieur_DE: ld a,h cp d jp c,set_carry_flag jp nz,res_carry_flag ld a,l cp e jp c,set_carry_flag res_carry_flag: or a ; reset carry flag ret set_carry_flag: scf ret ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ; Fonction de dessin d'un sprite (by moi) 160 - 100 dessine: push bc ; hl adresse memoire du sprite + adresse memoire de la zone concerné du buffer ; bc coordonnées b=y c=x + sprite data couche 1 ; de sprite data couche 2 ; detecte les depassements du buffer limit_dessin_haut .equ 100 limit_dessin_bas .equ 164 ld a,b cp limit_dessin_bas jp nc,fin_dessine ld a,(hl) ld d,a add a,b cp limit_dessin_bas jp nc,sortie_bas ld a,b cp limit_dessin_haut+1 jp nc,dans_ecran ld a,b add a,d cp limit_dessin_haut+1 jp c,fin_dessine ld d,limit_dessin_haut sub d ld (dessine_1),a ld a,limit_dessin_haut sub b ld e,a ld d,0 add hl,de add hl,de ld b,limit_dessin_haut jp pas_sortie dans_ecran: ld a,d ld (dessine_1),a jp pas_sortie sortie_bas: ld a,limit_dessin_bas sub b ld (dessine_1),a pas_sortie: inc hl push hl ; depassement par la droite ld a,c cp 248 jp nc,sortie_droite res 0,(iY+33) ld hl,(fixe_fps) ld a,(dessine_1) ld e,a ld d,0 add hl,de ld (fixe_fps),hl jp pas_sortie_droite sortie_droite: set 0,(iY+33) pas_sortie_droite: ; depassement par la gauche res 1,(iY+33) ld a,c cp 160 jp nc,pas_partie_gauche cp 153 pop hl jp c,fin_dessine push hl set 1,(iY+33) jr partie_gauche pas_partie_gauche: ld hl,(fixe_fps) ld a,(dessine_1) ld e,a ld d,0 add hl,de ld (fixe_fps),hl partie_gauche: pop hl push hl xor a ld d,a ; trouve adresse memoire de la zone concerné du buffer ld hl,(dessine_hl) ld e,b ld b,a ld a,%00000111 and c ld (dessine_2),a sra c ; hl+c/8 => hl sra c sra c add hl,bc rl e ; hl+b*12 => hl rl d rl e rl d add hl,de add hl,de add hl,de ld (dessine_3),hl ld de,(dessine_ix) sbc hl,de ld (dessine_4),hl ld ix,(dessine_4) ; tourne de et bc pour convenir au deplacement du sprite ligne_suivante: pop hl ld b,(hl) inc hl ld c,(hl) inc hl ld de,0 push hl ld a,(dessine_2) ld h,0 cp h jp z,tourne_pas tourne_encore: rr b rr d rr c rr e dec a cp h jp nz,tourne_encore tourne_pas: ; affiche les parties en respectant les depassements du buffer ld hl,(dessine_3) ; 0 0 = Transparent ; 1 0 = Noir ; 0 1 = Blanc ; 1 1 = Gris bit 1,(iY+33) jp nz,affiche_pas_gauche ; BLANC ld a,c ;4 cpl ;4 ld (dessine_4),a ;13 and (hl) ;7 ld (hl),a ;7 ld a,(dessine_4) ;13 and (ix) ;19 ld (ix),a ;19 ; NOIR ld a,c ;4 cpl ;4 and b ;4 ld (dessine_4),a ;13 or (hl) ;7 ld (hl),a ;7 ld a,(dessine_4) ;13 or (ix) ;19 ld (ix),a ;19 ; GRIS ld a,b ;4 and c ;4 or (ix) ;19 ld (ix),a ;19 TOTAL 222 affiche_pas_gauche: inc ix inc hl bit 0,(iY+33) jp nz,affiche_pas_droite ; BLANC ld a,e cpl ld (dessine_4),a and (hl) ld (hl),a ld a,(dessine_4) and (ix) ld (ix),a ; NOIR ld a,e cpl and d ld (dessine_4),a or (hl) ld (hl),a ld a,(dessine_4) or (ix) ld (ix),a ; GRIS ld a,d and e or (ix) ld (ix),a affiche_pas_droite: ld de,11 add ix,de add hl,de ld (dessine_3),hl ; retour a une nouvelle ligne surveille les depassements du buffer ld a,(dessine_1) dec a ld (dessine_1),a cp 0 jp nz,ligne_suivante pop hl fin_dessine: pop bc ret ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ; affiche comme un buffer ecran la zone pointé par hl affiche: push hl ld hl,100 ld de,(fixe_fps) ld a,d cp 0 jr nz,pas_de_lag ld a,e cp 99 jr nc,pas_de_lag sbc hl,de xor a fps2: DEC bc inc b inc c ;14 fps: ld b,36 lag_volontaire: djnz lag_volontaire ; environ 400 dec hl cp h jp nz,fps2 ;14 cp l jp nz,fps ;14 pas_de_lag: pop hl ld de,0 ld (fixe_fps),de di ld a,$80 ; 7 out ($10),a ; 11 ld a,$20 ; 7 ld c,a ; 4 inc hl ; 6 waste dec hl ; 6 waste fastCopyAgain2: ld b,64 ; 7 inc c ; 4 ld de,-(12*64)+1 ; 10 out ($10),a ; 11 add hl,de ; 11 ld de,10 ; 10 fastCopyLoop2: add hl,de ; 11 inc hl ; 6 waste inc hl ; 6 waste inc de ; 6 ld a,(hl) ; 7 out ($11),a ; 11 dec de ; 6 djnz fastCopyLoop2 ; 13/8 ld a,c ; 4 cp $30 ; 7 jr nz,fastCopyAgain2 ; 10/1 ret ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ; dessine la carte drawcarte: xor a ld bc,768 ld hl,ecran4 initialise_buffer2: ld (hl),0 inc hl dec bc cp b jr nz,initialise_buffer2 cp c jr nz,initialise_buffer2 ld hl,ecran4-1444d ld (dessine_hl),hl ld hl,ecran4-ecran3 ld (dessine_ix),hl ld hl,(ecran_y) ld a,l and %00000111 ld b,a ld a,100 sub b ld b,a ld de,(ecran_x) ld a,e and %00000111 ld c,a ld a,160 sub c ld c,a push bc ; BC ld hl,(ecran_y) ld de,(ecran_x) call divise_coord_8 pop bc push bc xor a ld d,a ld e,a push de ; DE case_suivante: ld a,(hl) ; A*17 ==> DE and %01111111 push hl ; HL push bc ; BC ld b,0 ld c,a ld h,0 rla rl h rla rl h rla rl h rla rl h ld l,a add hl,bc ld d,h ld e,l pop bc ; BC ld hl,herbe add hl,de call dessine pop hl ; HL ld a,c add a,8 ld c,a inc hl pop de ; DE inc d push de ; DE ld a,12 cp d jp nz,case_suivante ld a,(map_x) sub 12 ld e,a ld d,0 add hl,de pop de ; DE pop bc ; BC ld a,b add a,8 ld b,a push bc ; BC ld d,0 inc e push de ; DE ld a,9 cp e jp nz,case_suivante pop de ; DE pop bc ; BC ld hl,buffer_ecran-1444d ; sprite de premier plan ld (dessine_hl),hl ld hl,buffer_ecran-second_buffer ld (dessine_ix),hl ret ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> charge_map: push hl ld b,10 ld a,0 ld hl,pointeur_entite initialise_pointeur_entitee: ld (hl),a inc hl add a,10 djnz initialise_pointeur_entitee pop hl ld a,(hl) inc a ld (nomb_entitee),a dec a inc hl cp 0 jr z,aucune_entitee_data ld de,entitee+10 copie_data_entitee: ld bc,nb_octet_data ldir dec a cp 0 jr nz,copie_data_entitee aucune_entitee_data: ld a,255 ld (entitee),a ld a,0 ld (entitee+9),a ld a,(hl) ld (map_x),a inc hl ld a,(hl) ld (map_y),a inc hl ld (map),hl ret ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> index_map: push bc xor a ld hl,(map) push de ld e,d ld d,a add hl,de pop de ld b,e ld a,b cp 0 jr z,ecrany_egual_zero ld a,(map_x) ld e,a ld d,0 trouve_tiles_concerne: add hl,de djnz trouve_tiles_concerne ecrany_egual_zero: pop bc ret divise_coord_8: rr d rr e rr d rr e rr d rr e ld d,e rr h rr l rr h rr l rr h rr l ld e,l call index_map ld a,(hl) ret ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> gauche_move: ld hl,(ecran_x) ld a,h or l cp 0 ret z ld hl,ecran3 ld c,128 xor a tourne_encore5: ld b,12 tourne_encore4: rr (hl) inc hl djnz tourne_encore4 dec c cp c jp nz,tourne_encore5 ld hl,(ecran_x) dec hl ld (ecran_x),hl ld a,%00000111 and l ld c,a ld a,160 sub c ld c,a ld a,%11111000 and l rr h rra rr h rra rr h rra ld l,a ld d,l ld hl,(ecran_y) ld a,%00000111 and l ld b,a ld a,100 sub b ld b,a ld a,%11111000 and l rr h rra rr h rra rr h rra ld l,a ld e,l call index_map ld d,9 affiche_map_colone: push de ld a,(hl) and %01111111 push hl ld d,0 ld e,a ld h,0 or a ; reset carry flag rla rl h rla rl h rla rl h rla rl h ld l,a add hl,de ld d,h ld e,l ld hl,herbe add hl,de call dessine pop hl ld a,(map_x) ld e,a ld d,0 add hl,de ld a,b add a,8 ld b,a pop de dec d xor a cp d jp nz,affiche_map_colone ld de,1000 ld (fixe_fps),de ret ;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ droite_move: ld hl,(ecran_x) rr h rr l rr h rr l rr h rr l ld bc,12 add hl,bc ld a,(map_x) cp l ret z ld hl,ecran3+1535d ld c,128 xor a tourne_encore3: ld b,12 tourne_encore2: rl (hl) dec hl djnz tourne_encore2 dec c cp c jp nz,tourne_encore3 ld hl,(ecran_x) inc hl ld (ecran_x),hl ld a,%00000111 and l cp 0 jr nz,arrange_droite ld de,8 sbc hl,de ld a,8 arrange_droite: ld c,a ld a,255 sub c inc a ld c,a ld a,%11111000 and l rr h rra rr h rra rr h rra ld l,a ld d,l ld hl,(ecran_y) ld a,%00000111 and l ld b,a ld a,100 sub b ld b,a ld a,%11111000 and l rr h rra rr h rra rr h rra ld l,a ld e,l call index_map ld de,12 add hl,de ld d,9 affiche_map_colone2: push de ld a,(hl) and %01111111 push hl ld d,0 ld e,a ld h,0 or a ; reset carry flag rla rl h rla rl h rla rl h rla rl h ld l,a add hl,de ld d,h ld e,l ld hl,herbe add hl,de call dessine pop hl ld a,(map_x) ld e,a ld d,0 add hl,de ld a,b add a,8 ld b,a pop de dec d xor a cp d jp nz,affiche_map_colone2 ld de,1000 ld (fixe_fps),de ret ;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ haut_move: ld hl,(ecran_y) ld a,h or l cp 0 ret z ld bc,1535 ld de,ecran4+768 ld hl,ecran4+756 lddr ld hl,(ecran_x) ld a,%00000111 and l ld c,a ld a,160 sub c ld c,a ld a,%11111000 and l rr h rra rr h rra rr h rra ld l,a ld d,l ld hl,(ecran_y) dec hl ld (ecran_y),hl ld a,%00000111 and l ld b,a ld a,100 sub b ld b,a ld a,%11111000 and l rr h rra rr h rra rr h rra ld l,a ld e,l call index_map ld d,13 affiche_map_colone3: push de ld a,(hl) and %01111111 push hl ld d,0 ld e,a ld h,0 or a ; reset carry flag rla rl h rla rl h rla rl h rla rl h ld l,a add hl,de ld d,h ld e,l ld hl,herbe add hl,de call dessine pop hl inc hl ld a,c add a,8 ld c,a pop de dec d xor a cp d jp nz,affiche_map_colone3 ld de,1000 ld (fixe_fps),de ret ;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ bas_move: ld hl,(ecran_y) rr h rr l rr h rr l rr h rr l ld bc,8 add hl,bc ld a,(map_y) cp l ret z ld bc,1535 ld de,ecran3 ld hl,ecran3+12 ldir ld hl,(ecran_x) ld a,%00000111 and l ld c,a ld a,160 sub c ld c,a ld a,%11111000 and l rr h rra rr h rra rr h rra ld l,a ld d,l ld hl,(ecran_y) inc hl ld (ecran_y),hl ld a,%00000111 and l cp 0 jr nz,arrange_bas push de ld de,8 sbc hl,de ld a,8 pop de arrange_bas: ld b,a ld a,100+63 sub b inc a ld b,a ld a,%11111000 and l rr h rra rr h rra rr h rra add a,8 ld e,a call index_map ld d,13 affiche_map_colone4: push de ld a,(hl) and %01111111 push hl ld d,0 ld e,a ld h,0 or a ; reset carry flag rla rl h rla rl h rla rl h rla rl h ld l,a add hl,de ld d,h ld e,l ld hl,herbe add hl,de call dessine pop hl inc hl ld a,c add a,8 ld c,a pop de dec d xor a cp d jp nz,affiche_map_colone4 ld de,1000 ld (fixe_fps),de ret ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ; SI TOUCHE APPUYEE gauche_enfonse: ld hl,(heros_x) ld a,h or l cp 0 jp z,pas_touche_enfonce2 ld hl,(heros_y) ; Zone de mur ld de,13 add hl,de ld de,(heros_x) dec de call divise_coord_8 cp 128 jp nc,pas_touche_enfonce2 ld a,3 ld (heros_oriente),a ld hl,(heros_x) dec hl ; deplace heros vers le gauche ld (heros_x),hl push hl ld hl,(ecran_x) ld d,h ld e,l pop hl sbc hl,de ld a,l cp 25 jr nc,move_pas_ga call gauche_move move_pas_ga: jp pas_touche_enfonce ;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ droite_enfonse: ld hl,(heros_x) push hl ld a,(map_x) dec a ld e,a ld d,0 rl e rl d rl e rl d rl e rl d sbc hl,de ld a,h or l pop hl cp 0 jp z,pas_touche_enfonce2 ld hl,(heros_y) ; Zone de mur ld de,13 add hl,de ld de,(heros_x) inc de call divise_coord_8 cp 128 jp nc,pas_touche_enfonce2 ld a,1 ld (heros_oriente),a ld hl,(heros_x) inc hl ; deplace heros vers le droite ld (heros_x),hl push hl ld hl,(ecran_x) ld d,h ld e,l pop hl sbc hl,de ld a,l cp 63 jr c,move_pas_dr call droite_move move_pas_dr: jp pas_touche_enfonce ;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ haut_enfonse: ld hl,(heros_y) ld a,h or l cp 1 jp z,pas_touche_enfonce2 ld hl,(heros_y) ; Zone de mur ld de,12 add hl,de ld de,(heros_x) call divise_coord_8 cp 128 jp nc,pas_touche_enfonce2 ld a,2 ld (heros_oriente),a ld hl,(heros_y) dec hl ; deplace heros vers le haut ld (heros_y),hl push hl ld hl,(ecran_y) ld d,h ld e,l pop hl sbc hl,de ld a,l cp 10 jr nc,move_pas_ht call haut_move move_pas_ht: jp pas_touche_enfonce ;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ bas_enfonse: ld hl,pas_touche_enfonce push hl bas_enfonse2: ld hl,(heros_y) push hl ld a,(map_y) dec a ld e,a ld d,0 rl e rl d rl e rl d rl e rl d sbc hl,de ld a,h or l pop hl cp 0 jr nz,as_touche_enfonce2 pop hl jp pas_touche_enfonce2 as_touche_enfonce2: ld hl,(heros_y) ; Zone de mur ld de,14 add hl,de ld de,(heros_x) call divise_coord_8 cp 128 jr c,ass_touche_enfonce2 pop hl jp pas_touche_enfonce2 ass_touche_enfonce2: ld a,0 ld (heros_oriente),a ld hl,(heros_y) inc hl ; deplace heros vers le bas ld (heros_y),hl push hl ld hl,(ecran_y) ld d,h ld e,l pop hl sbc hl,de ld a,l cp 41 jr c,move_pas_bs call bas_move move_pas_bs: ret ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> orbe1: .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000100 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00111111 ,%10000000 ,%00000000 ,%10000000 ,%00000100 ,%01100000 ,%00001111 ,%11111000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%01111111 ,%11000000 ,%00001101 ,%11110000 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,%00000000 ,%00000000 ,%00000000 ,%11111111 ,%00000100 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%11000000 ,%00000000 ,%00000000 ,%00000011 ,%11111111 ,%11111111 ,%00000001 ,%00010100 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00110000 ,%00000111 ,%11111111 ,%11111100 ,%00000000 ,%00000000 ,%00000001 ,%01010100 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00001111 ,%11111000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000001 ,%00100100 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%10001000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%01110000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000011 ,%10010001 ,%00001111 ,%01000101 ,%11010000 ,%00000011 ,%10011001 ,%00101110 ,%00110011 ,%10100000 .db %00000000 ,%00000000 ,%00000010 ,%01010001 ,%00001000 ,%01000100 ,%10010000 ,%00000100 ,%00100101 ,%00101001 ,%01001001 ,%00100000 .db %00000000 ,%00000000 ,%00000010 ,%01001010 ,%00001000 ,%01000100 ,%10010000 ,%00000100 ,%00100101 ,%00101001 ,%01000001 ,%00100000 .db %00000000 ,%00000000 ,%00000011 ,%10000100 ,%00001110 ,%00101000 ,%10010000 ,%00000011 ,%00100101 ,%00101110 ,%01000001 ,%00100000 .db %00000000 ,%00000000 ,%00000010 ,%01000100 ,%00001000 ,%00101000 ,%10010000 ,%00000000 ,%10100101 ,%00101100 ,%01000001 ,%00100000 .db %00000000 ,%00000000 ,%00000010 ,%01000100 ,%00001000 ,%00010000 ,%10010000 ,%01000000 ,%10100101 ,%00101010 ,%01001001 ,%00100000 .db %00000000 ,%00000000 ,%00000011 ,%10000100 ,%00001111 ,%00010001 ,%11011110 ,%00000111 ,%00011000 ,%11001001 ,%00110011 ,%10111100 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 orbe2: .db %01101110 ,%01111101 ,%00011101 ,%11100111 ,%11101111 ,%11000011 ,%11001001 ,%10111111 ,%10011101 ,%11111001 ,%10111000 ,%11111111 .db %11111111 ,%10011110 ,%01111011 ,%11001111 ,%10111111 ,%00001111 ,%10011111 ,%01111011 ,%01111111 ,%11110001 ,%10101000 ,%11111110 .db %11111100 ,%01111111 ,%11001111 ,%10011110 ,%01101110 ,%01111101 ,%00011101 ,%11100111 ,%11101111 ,%11000011 ,%11001001 ,%10111100 .db %01101000 ,%11111111 ,%00001111 ,%10111111 ,%11111111 ,%10011110 ,%01111011 ,%11001111 ,%10111111 ,%00001111 ,%10011111 ,%01111011 .db %11011001 ,%00011111 ,%01111110 ,%00111100 ,%11111100 ,%01111111 ,%11001111 ,%10011110 ,%01101110 ,%01111101 ,%00011101 ,%11101110 .db %11010010 ,%01111011 ,%01111111 ,%11011001 ,%01101000 ,%11111111 ,%00001111 ,%11111111 ,%11111111 ,%11111110 ,%01111011 ,%11011110 .db %10011100 ,%01111011 ,%11111111 ,%11111011 ,%11011111 ,%11111111 ,%11111111 ,%11111100 ,%11111111 ,%11111111 ,%11001111 ,%11010110 .db %10011100 ,%11101101 ,%11111111 ,%11111111 ,%11111111 ,%11111111 ,%11111111 ,%11111101 ,%01111111 ,%11111111 ,%00001111 ,%11011100 .db %10111101 ,%11001011 ,%11111111 ,%11111111 ,%10111111 ,%11111111 ,%01011111 ,%11111111 ,%11111111 ,%11111111 ,%11111111 ,%11011111 .db %11101111 ,%11011011 ,%11111101 ,%11111111 ,%10111110 ,%11111100 ,%11111110 ,%11111111 ,%11111110 ,%01111011 ,%11111111 ,%01011101 .db %01111101 ,%10110111 ,%11101100 ,%11111111 ,%10111101 ,%11011111 ,%11111110 ,%11111111 ,%10111100 ,%01111011 ,%01011111 ,%01111010 .db %01111110 ,%10111111 ,%10101100 ,%11111110 ,%11111111 ,%11011111 ,%11111110 ,%11111111 ,%10111100 ,%11101100 ,%11111101 ,%11111111 .db %00111111 ,%01011111 ,%10110110 ,%11111110 ,%01111101 ,%10111111 ,%01111110 ,%11111111 ,%10111101 ,%11001001 ,%11111101 ,%11111011 .db %00111011 ,%10101111 ,%10110111 ,%01111110 ,%01111110 ,%10111110 ,%10111111 ,%11111110 ,%11111111 ,%11011011 ,%11111111 ,%01111011 .db %00111111 ,%10101111 ,%01111111 ,%11111110 ,%00111111 ,%01111110 ,%11111111 ,%11111110 ,%01111111 ,%11110111 ,%01101110 ,%11110011 .db %10111111 ,%10101111 ,%01111111 ,%11111111 ,%00111111 ,%11111110 ,%11111111 ,%11111110 ,%01111111 ,%11111110 ,%10101110 ,%01110011 .db %11101011 ,%10111111 ,%11111111 ,%11111111 ,%00111111 ,%11111110 ,%11111111 ,%11111110 ,%00111111 ,%11111100 ,%10110110 ,%01101111 .db %11101001 ,%10101111 ,%11111111 ,%11111111 ,%10111111 ,%11111010 ,%11111111 ,%11111111 ,%00111111 ,%11111001 ,%10110111 ,%11111011 .db %00101001 ,%10111111 ,%10101101 ,%11111101 ,%11111111 ,%11111001 ,%11111111 ,%11111111 ,%00111111 ,%10111011 ,%01111111 ,%11111101 .db %00111111 ,%11111111 ,%01100110 ,%11111110 ,%11111101 ,%11111101 ,%11111111 ,%11110111 ,%10111111 ,%10111011 ,%01111111 ,%11111100 .db %10100111 ,%11111111 ,%10110011 ,%11111110 ,%00111101 ,%11111101 ,%01111111 ,%11111111 ,%11111111 ,%10111111 ,%10111111 ,%11111110 .db %11010011 ,%11100111 ,%11011111 ,%11111111 ,%00111110 ,%11111111 ,%11111111 ,%11111111 ,%11111101 ,%10111101 ,%10001111 ,%11000101 .db %11110000 ,%11110111 ,%11111011 ,%11111101 ,%10111110 ,%01111111 ,%11111111 ,%11111111 ,%11111101 ,%10111110 ,%01100001 ,%11000011 .db %01011100 ,%10110011 ,%11110111 ,%11111100 ,%11111111 ,%11111110 ,%11111111 ,%11111111 ,%11111111 ,%11111111 ,%11111000 ,%10110011 .db %01011011 ,%10111011 ,%11111111 ,%11111110 ,%01111110 ,%01111110 ,%10111111 ,%11111111 ,%10111111 ,%11111111 ,%00111110 ,%01111011 .db %11011011 ,%00010101 ,%11111111 ,%11111111 ,%11111101 ,%01111111 ,%11011111 ,%11111101 ,%10111111 ,%11111110 ,%10110111 ,%11101011 .db %11011001 ,%00011100 ,%11111111 ,%11011001 ,%01111111 ,%00111111 ,%01011110 ,%11111111 ,%11111111 ,%11111011 ,%01110011 ,%10110110 .db %11111001 ,%10011100 ,%11111111 ,%11011101 ,%01111111 ,%10111111 ,%01111111 ,%11111111 ,%11001110 ,%10110111 ,%01110001 ,%10101110 .db %11110011 ,%11011100 ,%11011111 ,%11110111 ,%01101101 ,%01010011 ,%11110110 ,%11100111 ,%11111011 ,%10110110 ,%00101001 ,%11110110 .db %11110010 ,%11010101 ,%01010110 ,%10110011 ,%01100100 ,%01110011 ,%11110011 ,%11100111 ,%11111001 ,%10110010 ,%00111001 ,%11111101 .db %11110110 ,%11010101 ,%01111011 ,%11100011 ,%11100110 ,%01110011 ,%01111011 ,%11001111 ,%11110001 ,%11110011 ,%00111001 ,%10111101 .db %11101101 ,%11011110 ,%01111011 ,%10100111 ,%11001111 ,%01110011 ,%01111111 ,%11001111 ,%11010011 ,%11111111 ,%10111001 ,%10111111 .db %11011101 ,%11111110 ,%11111111 ,%11111111 ,%11001011 ,%01010101 ,%01111111 ,%11011111 ,%10100111 ,%11111101 ,%10101010 ,%10111111 .db %11101001 ,%10101111 ,%11110000 ,%00000111 ,%11111111 ,%11111111 ,%11111111 ,%00111111 ,%11100101 ,%11111101 ,%10101010 ,%11111111 .db %10011011 ,%10001111 ,%11000000 ,%00000000 ,%00000000 ,%00000001 ,%11111111 ,%11111111 ,%11001011 ,%11111111 ,%10111100 ,%11111111 .db %00011010 ,%10001111 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%11111111 ,%11111111 ,%11111101 ,%11110111 .db %00111100 ,%10011100 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%11110111 ,%01011111 ,%11111111 .db %11111001 ,%11110000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%11101111 ,%11111111 ,%11111111 .db %11010001 ,%11100000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%11101111 ,%11111111 ,%11011110 .db %11100111 ,%11011111 ,%11111111 ,%11111111 ,%11111111 ,%11111111 ,%11111111 ,%11111111 ,%11111111 ,%11101111 ,%11111111 ,%10110101 .db %11111100 ,%11100000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%11101111 ,%11111111 ,%01111111 .db %11110000 ,%11110000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%11101111 ,%11111111 ,%11111011 .db %11111111 ,%11101100 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%11110111 ,%01111011 ,%11111110 .db %10111111 ,%11101111 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%11111111 ,%11111101 ,%11111101 ,%11110110 .db %10110101 ,%11110110 ,%11000000 ,%00000000 ,%00000000 ,%00000011 ,%11111111 ,%11111111 ,%00011111 ,%11111101 ,%11111010 ,%11101011 .db %11001111 ,%11111110 ,%11110000 ,%00000111 ,%11111111 ,%11111111 ,%11111111 ,%01111011 ,%00100011 ,%11111111 ,%11011110 ,%11001011 .db %10011111 ,%11111111 ,%11111111 ,%11111110 ,%10111111 ,%11101101 ,%11111111 ,%11111010 ,%01001111 ,%11111111 ,%11011111 ,%11001010 .db %10111111 ,%11111111 ,%11100111 ,%00011110 ,%10010111 ,%11111101 ,%11111111 ,%11110011 ,%00001111 ,%11111011 ,%11111101 ,%11001010 .db %01110110 ,%11110111 ,%11100111 ,%00111011 ,%00111111 ,%01110101 ,%11011111 ,%11110000 ,%10011101 ,%11111111 ,%10111101 ,%11010000 .db %11101010 ,%11110011 ,%11101111 ,%00110010 ,%00111111 ,%01101111 ,%11011111 ,%01110100 ,%10111001 ,%00111111 ,%10111111 ,%11010000 .db %11001011 ,%01111001 ,%10111011 ,%00110110 ,%00001110 ,%01111111 ,%01011111 ,%11011100 ,%11111011 ,%01111111 ,%10110111 ,%11010000 .db %10001011 ,%01111001 ,%10011111 ,%00100100 ,%00001000 ,%00111000 ,%00011111 ,%11001100 ,%10110110 ,%11101101 ,%10010111 ,%10110000 .db %10000111 ,%11111100 ,%10011111 ,%10000110 ,%00001000 ,%00110000 ,%10101111 ,%11001110 ,%11010111 ,%11010101 ,%10011110 ,%00110000 .db %10000111 ,%11111111 ,%00001111 ,%10010110 ,%00001000 ,%10010001 ,%10101111 ,%11000100 ,%10001011 ,%10010110 ,%11001110 ,%00110000 .db %10000011 ,%11111001 ,%01001100 ,%01000100 ,%00010000 ,%00000000 ,%00000111 ,%01000000 ,%00000010 ,%00000000 ,%00000000 ,%00000000 .db %11000000 ,%11101101 ,%00000011 ,%10010001 ,%00001111 ,%01000101 ,%11010010 ,%01000011 ,%10011001 ,%00101110 ,%00110011 ,%10100000 .db %11000000 ,%00100100 ,%10000010 ,%01010001 ,%00001000 ,%01000100 ,%10010001 ,%01000100 ,%00100101 ,%00101001 ,%01001001 ,%00100000 .db %11100000 ,%00100110 ,%00010010 ,%01001010 ,%00001000 ,%01000100 ,%10010000 ,%00000100 ,%00100101 ,%00101001 ,%01000001 ,%00100000 .db %11100000 ,%00100010 ,%00010011 ,%10000100 ,%00001110 ,%00101000 ,%10010000 ,%00000011 ,%00100101 ,%00101110 ,%01000001 ,%00100000 .db %00100000 ,%00100000 ,%00000010 ,%01000100 ,%00001000 ,%00101000 ,%10010000 ,%11100000 ,%10100101 ,%00101100 ,%01000001 ,%00100000 .db %00100000 ,%00011000 ,%00000010 ,%01000100 ,%10001000 ,%00010000 ,%10010000 ,%11100000 ,%10100101 ,%00101010 ,%01001001 ,%00100000 .db %00000000 ,%00001000 ,%00000011 ,%10010100 ,%00001111 ,%01010001 ,%11011110 ,%11100111 ,%00011000 ,%11001001 ,%00110011 ,%10111100 .db %00000000 ,%00001000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 .db %00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ,%00000000 ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> parole_1: .db 2+20+25 .db 15,"Guarde: Halte!",0 .db 24,"Declinez votre identite",0 .db 4+20+25 .db 26,"Homme: Laisse nous passer",0 .db 16,"nous sommes les",0 .db 20,"representants de la",0 .db 14,"planete terre",0 .db 0 parole_2: .db 2+20+25 .db 32,"Homme: Je vous " .db "salue grand rois",0 .db 8,"Zangdar",0 .db 1+5+50,1 .db 16,"Que me veux tu?",0 .db 4+20+25 .db 25,"Homme: C est au sujet de",0 .db 25,"l augmentation des taxes",0 .db 24,"sur les richesses de la",0 .db 6,"terre",0 .db 3+20+25 .db 25,"Le gouvernement n arrive",0 .db 23,"plus a faire face a la",0 .db 6,"crise",0 .db 3+50,1 .db 23,"Et du coup, vous venez",0 .db 23,"implorer ma pitie dans",0 .db 15,"mon domaine...",0 .db 4+50,1 .db 24,"C est pathetique il fut",0 .db 27,"un temps ou c est la terre",0 .db 27,"qui instaurait son joug au",0 .db 21,"reste de la galaxie.",0 .db 4+50,1 .db 26,"J ai encore de l amertume",0 .db 22,"de cette epoque c est",0 .db 25,"pourquoi je vais ecraser",0 .db 13,"votre peuple",0 .db 2+20+25 .db 17,"Mais enfin c est",0 .db 9,"insensee",0 .db 1+5+50,1 .db 21,"Guarde, enmenez les!",0 .db 0 parole_3: .db 4+20+25 .db 20,"La grande confrerie",0 .db 23,"s attendait bien a une",0 .db 21,"reaction de ce genre",0 .db 22,"de ta part sale tyran",0 .db 3+20+25 .db 22,"Nous ne te laisserons",0 .db 25,"pas ruiner notre planete",0 .db 21,"Ton reigne tombe ici",0 .db 0 parole_4: .db 1+50,1 .db 27,"Tigre debarrasse moi d eux",0 .db 1+10+50,2,1 .db 25,"A vos ordre grand maitre",0 .db 0 parole_5: .db 1+50,2 .db 22 ,"Cela est il suffisant",0 .db 4+10+50,2,1 .db 24,"J ai vraiment bien fait" ,0 .db 20,"de te prendre Tigre" ,0 .db 19,"tu es le plus fort" ,0 .db 19,"de tout mes hommes" ,0 .db 0 parole_6: .db 1+5+25,1 .db 14,"HAHAhahaHahHA",0 .db 0 parole_7: .db 1+25,2 .db 4,"...",0 .db 0 parole_8: .db 1+50,3 .db 11,"Ou suis je",0 .db 0 parole_9: .db 3+20+25 .db 23,"Paysans:Tu es reveille",0 .db 21,"Tu as dormis 8 jours",0 .db 9,"etranger",0 .db 1+50+25,3 .db 15,"Qui etes vous?",0 .db 2+20+25 .db 23,"Un habitant du village",0 .db 8,"de Parm",0 .db 4+20+25 .db 23,"On t a retrouve devant",0 .db 22,"la grotte maudite, tu",0 .db 25,"as tente de la traverser",0 .db 6,"seul?",0 .db 3+50+25,3 .db 25,"Non mais j ai due perdre",0 .db 21,"mon groupe en chemin",0 .db 4,"...",0 .db 1+50+25,3 .db 26,"Je ne me souviens de rien",0 .db 2+20+25 .db 22,"Repose toi autant que",0 .db 12,"tu veux ici",0 .db 1+50+25,3 .db 6,"Merci",0 .db 0 parole_10: .db 3+20+25 .db 26,"Ne sortez pas de la ville",0 .db 22,"Les bois sont etrange",0 .db 13,"ces temps ci",0 .db 0 parole_11: .db 3+20+25 .db 10,"Attention",0 .db 26,"Il y a des chauves souris",0 .db 15,"vampire par la",0 .db 2+5+25,3 .db 21,"Ce n est pas prudent",0 .db 24,"Je n ai meme pas d arme",0 .db 0 parole_trouve_epee: .db 2+20+50 .db 16,"Epee de justice",0 .db 8,"acquise",0 .db 0 ; nombre de ligne new tete a gauche =4 ; nombre de ligne+5 new tete a droite =3 ; nombre de ligne+10 new tete des deux cotés =2 ; nombre de ligne+15 new tete en fonction =1 ; nombre de ligne+20 pas tete =0 ; nombre de ligne+25 bulle en haut =1 ; nombre de ligne+50 bulle en bas =0 ; nombre de ligne+75 bulle en fonction du heros ; num tete ;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> carte_1: .db 7 .db 2,0,40,0,10,0,0,0,0,1 ;siege .db 1,0,40,0,130,0,3,1,0,2 ;mec gauche cheveux clair .db 1,0,48,0,135,0,3,0,0,3 ;mec droite cheveux sombre .db 1,0,25,0,40,0,2,2,0,4 ;guarde gauche .db 1,0,60,0,80,0,4,2,0,5 ;guarde droite .db 1,0,40,0,15,0,1,3,0,6 ;roi .db 1,0,100,0,40,0,1,4,0,7 ;tigre rouge .db 12 ,14 .db 25 ,25 ,25 ,25 ,25 ,25 ,25 ,25 ,25 ,25 ,25 ,25 .db 6 ,25 ,25 ,25 ,25 ,25 ,25 ,25 ,25 ,25 ,25 ,8 .db 6 ,6+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,8+128 ,8 .db 6+128 ,28+128 ,14 ,14 ,14 ,14+128 ,14+128 ,14 ,14 ,14 ,29+128 ,8+128 .db 13+128 ,14 ,14 ,17 ,18 ,18 ,18 ,18 ,19 ,14 ,14 ,9+128 .db 13+128 ,14 ,14 ,24 ,16 ,16 ,16 ,16 ,20 ,14 ,14 ,9+128 .db 13+128 ,14 ,14 ,23 ,31 ,16 ,16 ,30 ,21 ,14 ,14 ,9+128 .db 13+128 ,14 ,14 ,14 ,24 ,16 ,16 ,20 ,14 ,14 ,14 ,9+128 .db 12+128 ,27+128 ,14 ,14 ,24 ,16 ,16 ,20 ,14 ,14 ,26+128 ,10+128 .db 15 ,13+128 ,14 ,14 ,24 ,16 ,16 ,20 ,14 ,14 ,9+128 ,15 .db 15 ,13+128 ,14 ,14 ,24 ,16 ,16 ,20 ,14 ,14 ,9+128 ,15 .db 15 ,13+128 ,14 ,14 ,24 ,16 ,16 ,20 ,14 ,14 ,9+128 ,15 .db 15 ,13+128 ,14 ,14 ,23 ,22 ,22 ,21 ,14 ,14 ,9+128 ,15 .db 15 ,12+128 ,11+128 ,11+128 ,11+128 ,32+128 ,33+128 ,11+128 ,11+128 ,11+128 ,10+128 ,15 carte_2: .db 4 .db 254,0,56,0,40-14,8,8,0,0,1 ;sort de la chambre .db 254,0,72,0,0,0,3,1,0,2 ;mec cheveux clair .db 5,0,70,0,56-14,10,8,100,0,3 ;sort de la maison .db 5,0,70,0,1,8,2,102,0,4 ;va a l'etage .db 12, 8 .db 6+128 ,7+128 ,7+128 ,7+128 ,7+128 ,8+128 ,15 ,15 ,15 ,15 ,15 ,15 .db 13+128 ,34 ,34 ,34 ,34 ,9+128 ,15 ,6+128 ,7+128 ,41 ,7+128 ,8+128 .db 13+128 ,37+128 ,38+128 ,35 ,35 ,9+128 ,15 ,13+128 ,35 ,42 ,35 ,9+128 .db 13+128 ,36 ,36 ,36 ,36 ,9+128 ,15 ,13+128 ,36 ,36 ,36 ,9+128 .db 13+128 ,39+128 ,34 ,39+128 ,34 ,29+128 ,7+128 ,28+128 ,34 ,34 ,34 ,9+128 .db 13+128 ,40+128 ,35 ,40+128 ,35 ,35 ,35 ,35 ,35 ,35 ,35 ,9+128 .db 13+128 ,36 ,36 ,36 ,36 ,26+128 ,11+128 ,27+128 ,36 ,36 ,36 ,9+128 .db 12+128 ,11+128 ,11+128 ,11+128 ,11+128 ,10+128 ,15 ,12+128 ,11+128 ,43 ,11+128 ,10+128 carte_3: .db 8 .db 5,0,47,0,1,10,8,101,0,1 ;rentre dans la maison .db 1,0,80,0,40,0,4,1,0,2 ;mec cheveux clair .db 1,0,15,0,128,0,2,2,0,3 ;guarde .db 5,0,12,0,148-14,16,16,1,0,4 ;veut sortir de la ville .db 5,0,144,0,151-14,8,10,104,0,5 ;va dans la baraque a chauve souris .db 5,0,167,0,32-14,10,8,106,0,6 ;va dans la maison a passage secret .db 5,0,13,0,55-14,8,18,108,0,7 ;va dans magasin .db 5,0,167,0,60-14,10,10,111,0,8 ;revient par passage secret .db 23, 22 .db 0 ,0 ,9+128 ,44 ,44 ,44 ,44 ,44 ,44 ,44 ,13+128 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0, 0 ,0 .db 0 ,0 ,9+128 ,44 ,44 ,44 ,44 ,44 ,44 ,44 ,13+128 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0, 0 ,0 .db 0 ,0 ,29+128 ,7+128 ,7+128 ,7+128 ,45 ,7+128 ,7+128 ,7+128 ,28+128 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0, 2 ,1 .db 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,2, 1 ,1 .db 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,2 ,1 ,1 ,3 ,0 ,0 ,0 ,0 ,26+128 ,11+128 ,11+128 ,11+128 ,11+128, 43 ,27+128 .db 11+128 ,11+128 ,27+128 ,0 ,0 ,0 ,2 ,1 ,1 ,1 ,1 ,1 ,1 ,1 ,3 ,0 ,9+128 ,44 ,44 ,44 ,44, 44 ,13+128 .db 44 ,44 ,13+128 ,0 ,0 ,2 ,1 ,5 ,4 ,1 ,1 ,1 ,1 ,1 ,1 ,0 ,9+128 ,44 ,44 ,44 ,44, 44 ,13+128 .db 44 ,44 ,51 ,0 ,0 ,1 ,1 ,3 ,0 ,0 ,4 ,5 ,0 ,4 ,5 ,0 ,9+128 ,44 ,44 ,44 ,44, 44 ,13+128 .db 44 ,44 ,51 ,0 ,2 ,1 ,1 ,5 ,0 ,47+128 ,46+128 ,46+128 ,46+128 ,46+128 ,46+128 ,48+128 ,29+128 ,7+128 ,7+128 ,7+128 ,7+128, 57 ,28+128 .db 44 ,44 ,13+128 ,0 ,1 ,1 ,1 ,0 ,0 ,49+128 ,52 ,53 ,52 ,52 ,52 ,47+128 ,46+128 ,46+128 ,48+128 ,0 ,0, 0 a_reboucher2: .db 54+128 .db 44 ,44 ,13+128 ,0 ,4 ,1 ,1 ,3 ,0 ,49+128 ,52 ,52 ,52 ,52 ,52 ,52 ,52 ,52 ,49+128 ,0 ,0, 0 ,0 .db 15 ,6+128 ,28+128 ,0 ,0 ,4 ,1 ,1 ,0 ,49+128 ,52 ,53 ,52 ,52 ,52 ,52 ,53 ,52 ,47+128 ,46+128 ,46+128, 46+128 ,48+128 .db 44 ,13+128 ,0 ,0 ,0 ,0 ,1 ,1 ,3 ,49+128 ,52 ,52 ,52 ,53 ,52 ,52 ,52 ,52 ,49+128 ,0 ,0, 0 ,0 .db 44 ,13+128 ,0 ,0 ,0 ,2 ,1 ,1 ,5 ,49+128 ,53 ,52 ,52 ,52 ,52 ,52 ,53 ,52 ,49+128 ,0 ,26+128, 11+128 ,11+128 .db 44 ,13+128 ,0 ,0 ,0 ,4 ,1 ,5 ,0 ,49+128 ,52 ,52 ,52 ,52 ,52 ,52 ,52 ,52 ,49+128 ,0 ,9+128, 44 ,44 .db 44 ,13+128 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,49+128 ,52 ,52 ,52 ,52 ,53 ,52 ,52 ,52 ,49+128 ,0 ,9+128, 44 ,44 .db 7+128 ,28+128 ,0 ,0 ,0 ,0 ,2 ,3 ,0 ,47+128 ,46+128 ,46+128 ,46+128 ,46+128 ,48+128 ,0 ,0 ,47+128 ,48+128 ,0 ,9+128, 44 ,44 .db 46+128 ,48+128 ,0 ,0 ,0 ,2 ,1 ,1 ,0 ,0 ,1 ,3 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,9+128, 44 ,44 .db 3 ,49+128 ,0 ,2 ,1 ,1 ,1 ,1 ,0 ,0 ,4 ,1 ,3 ,0 ,0 ,2 ,3 ,0 ,26+128 ,11+128 ,10+128, 44 ,44 .db 1 ,1 ,1+128 ,1 ,1 ,1 ,1 ,5 ,0 ,0 ,0 ,4 ,1 ,1 ,3 ,1 ,5 ,0 ,50 ,44 ,44, 44 ,44 .db 5 ,49+128 ,4 ,1 ,1 ,1 ,5 ,0 ,0 ,0 ,0 ,0 ,4 ,1 ,1 ,5 ,0 ,0 ,9+128 ,44 ,44, 44 ,44 .db 46+128 ,48+128 ,0 ,4 ,5 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,2 ,1 ,1 ,3 ,0 ,0 ,29+128 ,7+128 ,7+128, 7+128 ,7+128 carte_4: .db 1 .db 5,0,70,0,19-14,10,8,103,0,1 ;retourne au rez de chaussée .db 12, 8 .db 15 ,15 ,6+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,8+128 .db 15 ,6+128 ,28+128 ,35 ,35 ,35 ,35 ,35 ,35 ,35 ,35 ,9+128 .db 6+128 ,28+128 ,36 ,36 ,36 ,36 ,26+128 ,11+128 ,11+128 ,41 ,11+128 ,10+128 .db 13+128 ,17 ,18 ,18 ,19 ,34 ,29+128 ,44+128 ,44+128 ,44+128 ,44+128 ,44+128 .db 13+128 ,24 ,16 ,16 ,20 ,35 ,35 ,35 ,35 ,35 ,35 ,9+128 .db 13+128 ,24 ,16 ,16 ,20 ,36 ,36 ,37+128 ,38+128 ,36 ,36 ,9+128 .db 13+128 ,23 ,22 ,22 ,21 ,34 ,34 ,14 ,14 ,34 ,26+128 ,10+128 .db 12+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,10+128 ,15 maison_chauve_souris: .db 5 .db 1,0,78,0,58,0,4,0,0,1 ;mec cheveux sombre .db 5,0,0,0,55-14,6,15,105,0,2 ;retourne en ville .db 0,0,35,0,7,0,0,0,0,3 ;2 mechantes chauves souris vampires .db 0,0,55,0,10,0,0,0,0,4 a_reboucher3: .db 5,0,47,0,40-14,10,8,2,0,5 ;bloque le passage .db 12, 10 .db 15 ,15 ,10+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,8+128 ,15 .db 15 ,15 ,13+128 ,53 ,52 ,52 ,52 ,52 ,52 ,53 ,9+128 ,15 .db 15 ,15 ,13+128 ,52 ,52 ,53 ,52 ,53 ,52 ,52 ,9+128 ,15 .db 15 ,15 ,12+128 ,11+128 ,11+128 ,27+128 ,36 ,26+128 ,11+128 ,11+128 ,10+128 ,15 .db 15 ,15 ,15 ,15 ,15 ,13+128 ,34 ,9+128 ,15 ,15 ,15 ,15 .db 10+128 ,7+128 ,7+128 ,7+128 ,7+128 ,28+128 ,35 ,29+128 ,7+128 ,7+128 ,7+128 ,8+128 .db 13+128 ,14 ,17 ,19 ,36 ,36 ,36 ,36 ,36 ,37+128 ,38+128 ,9+128 .db 51 ,14 ,24 ,20 ,34 ,34 ,34 ,34 ,34 ,34 ,34 ,9+128 .db 13+128 ,14 ,23 ,21 ,35 ,35 ,35 ,35 ,35 ,35 ,35 ,9+128 .db 12+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,10+128 maison_passage_secret: .db 5 .db 5,0,62,0,1,10,1,107,0,1 ;maison secret a ville .db 1,0,60,0,32,0,3,0,0,2 ;mec cheveux sombre .db 6,0,8,0,43,8,18,250,0,3 ;barril .db 6,0,17,0,45,8,18,250,0,4 ;barril .db 5,0,71,0,60-14,10,10,110,0,5 ;prend passage secret .db 12, 8 .db 6+128 ,7+128 ,7+128 ,7+128 ,7+128 ,8+128 ,55 ,55 ,55 ,55 ,55 ,55 .db 13+128 ,17 ,18 ,18 ,19 ,9+128 ,6+128 ,7+128 ,45 ,7+128 ,7+128 ,8+128 .db 13+128 ,24 ,37+128 ,38+128 ,20 ,9+128 ,13+128 ,14 ,14 ,14 ,14 ,9+128 .db 13+128 ,23 ,22 ,22 ,21 ,9+128 ,13+128 ,36 ,36 ,36 ,36 ,9+128 .db 12+128 ,11+128 ,27+128 ,34 ,26+128 ,10+128 ,13+128 ,34 ,34 ,34 ,34 ,9+128 .db 6+128 ,7+128 ,28+128 ,35 ,29+128 ,7+128 ,28+128 ,35 ,35 ,35 ,35 ,9+128 .db 13+128 ,36 ,36 ,36 ,36 ,36 ,36 ,36 ,36 ,36 ,36 ,9+128 .db 12+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 a_reboucher: .db 55+128 ,11+128 ,10+128 magasin: .db 1 .db 5,0,87,0,15-14,1,18,109,0,1;retourne en ville .db 12, 8 .db 6+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,7+128 ,8+128 .db 13+128 ,34 ,34 ,34 ,34 ,34 ,34 ,34 ,34 ,34 ,34 ,9+128 .db 28+128 ,47+128 ,48+128 ,18 ,18 ,18 ,18 ,18 ,18 ,18 ,19 ,50 .db 36 ,24 ,49+128 ,16 ,16 ,30 ,22 ,22 ,22 ,22 ,21 ,50 .db 27+128 ,24 ,49+128 ,16 ,16 ,20 ,34 ,34 ,34 ,34 ,34 ,9+128 .db 13+128 ,47+128 ,48+128 ,16 ,16 ,20 ,35 ,26+128 ,11+128 ,11+128 ,11+128 ,10+128 .db 13+128 ,23 ,22 ,22 ,22 ,21 ,36 ,9+128 ,15 ,15 ,15 ,15 .db 12+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,11+128 ,10+128 ,15 ,15 ,15 ,15 smiley_data_collision_large: .db 40,40,255 smiley_data_collision_petite: .db 8,8,254