#ifndef COLOR_INTENSITY_H #define COLOR_INTENSITY_H class ColorIntensity { public: ColorIntensity(); void Animate(); void AdjustColor(int& r, int& g, int& b, int& a); protected: int Amount(int clr); void Lighten(int& clr); void Darken(int &clr); void Adjust(int& clr); protected: int m_nLevel; bool m_bDirection;//true=up }; #endif